blob: d4d52b27a728240e21158321bb6931176478369e [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void fract_8bc1e9() {
float4 res = fract(float4());
}
vertex tint_symbol vertex_main() {
fract_8bc1e9();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
fract_8bc1e9();
return;
}
kernel void compute_main() {
fract_8bc1e9();
return;
}