blob: 3a62a954d42d561d112121ef63c40b7cd6222b05 [file] [log] [blame]
struct tint_symbol {
float4 value : SV_Position;
};
void fwidthFine_f1742d() {
float res = fwidth(1.0f);
}
tint_symbol vertex_main() {
fwidthFine_f1742d();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
fwidthFine_f1742d();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
fwidthFine_f1742d();
return;
}