blob: 1de3a1904da65ed5f1126f33831d1cfba27c3696 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_depth_cube;
fn ignore_509355() {
ignore(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
ignore_509355();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
ignore_509355();
}
[[stage(compute)]]
fn compute_main() {
ignore_509355();
}