blob: 35bad2a961d2e96cea406cd3aee432f25491a10c [file] [log] [blame]
fn isFinite_34d32b() {
var res : vec2<bool> = isFinite(vec2<f32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
isFinite_34d32b();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
isFinite_34d32b();
}
[[stage(compute)]]
fn compute_main() {
isFinite_34d32b();
}