blob: eae91728d648c50054e73e41b5c1fa94c3c4404d [file] [log] [blame]
struct tint_symbol {
float4 value : SV_Position;
};
void mix_0c8c33() {
float3 res = lerp(float3(0.0f, 0.0f, 0.0f), float3(0.0f, 0.0f, 0.0f), float3(0.0f, 0.0f, 0.0f));
}
tint_symbol vertex_main() {
mix_0c8c33();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
mix_0c8c33();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
mix_0c8c33();
return;
}