blob: ba544b784fbe5400aeb1b5ad7f6b7410cf880376 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void reverseBits_e1f4c1() {
uint2 res = reverse_bits(uint2());
}
vertex tint_symbol vertex_main() {
reverseBits_e1f4c1();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
reverseBits_e1f4c1();
return;
}
kernel void compute_main() {
reverseBits_e1f4c1();
return;
}