blob: 4c4bb189039eaa27391f40d03b0175e54e251bea [file] [log] [blame]
struct tint_symbol {
float4 value : SV_Position;
};
void round_1c7897() {
float3 res = round(float3(0.0f, 0.0f, 0.0f));
}
tint_symbol vertex_main() {
round_1c7897();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
round_1c7897();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
round_1c7897();
return;
}