blob: 48f9b9296b7dddfe2adb1052765a2180c73bdab3 [file] [log] [blame]
struct tint_symbol {
float4 value : SV_Position;
};
void select_ed8a15() {
int res = (false ? 1 : 1);
}
tint_symbol vertex_main() {
select_ed8a15();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
select_ed8a15();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
select_ed8a15();
return;
}