blob: 4fe969ca873330adfcd38a918bce8e23ca268006 [file] [log] [blame]
struct tint_symbol {
float4 value : SV_Position;
};
void smoothStep_5f615b() {
float4 res = smoothstep(float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f));
}
tint_symbol vertex_main() {
smoothStep_5f615b();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
smoothStep_5f615b();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
smoothStep_5f615b();
return;
}