blob: 2acf8e0b0ba4a0939f8ec7efef1bf0b94a5de1d6 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_depth_2d_array;
fn textureLoad_9b2667() {
var res : f32 = textureLoad(arg_0, vec2<i32>(), 1, 1);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureLoad_9b2667();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureLoad_9b2667();
}
[[stage(compute)]]
fn compute_main() {
textureLoad_9b2667();
}