blob: f96d4c8850b4036d0d0ad27d95778d62301a2e12 [file] [log] [blame]
struct tint_symbol {
float4 value : SV_Position;
};
void trunc_562d05() {
float3 res = trunc(float3(0.0f, 0.0f, 0.0f));
}
tint_symbol vertex_main() {
trunc_562d05();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
trunc_562d05();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
trunc_562d05();
return;
}