blob: 4e8c7ac560aea0863b984635ebd8b6aba771754a [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void trunc_eb83df() {
float res = trunc(1.0f);
}
vertex tint_symbol vertex_main() {
trunc_eb83df();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
trunc_eb83df();
return;
}
kernel void compute_main() {
trunc_eb83df();
return;
}