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tint
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0f2d95dea31e4e502071c6487f95c247392c93c2
/
.
/
test
/
access
/
let
/
vector.wgsl.expected.hlsl
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[
numthreads
(
1
,
1
,
1
)]
void
main
()
{
const
float3 v
=
float3
(
1.0f
,
2.0f
,
3.0f
);
const
float
scalar
=
v
.
y
;
const
float2 swizzle2
=
v
.
xz
;
const
float3 swizzle3
=
v
.
xzy
;
return
;
}