blob: bea3c2de10f6dadfeea3727be5e6c8fb449da696 [file] [log] [blame]
[[group(0), binding(0)]] var t_f : texture_1d<f32>;
[[group(0), binding(1)]] var t_i : texture_1d<i32>;
[[group(0), binding(2)]] var t_u : texture_1d<u32>;
[[stage(compute), workgroup_size(1)]]
fn main() {
ignore(t_f);
ignore(t_i);
ignore(t_u);
}