intrinsics/gen/modf/3d00e2.wgsl:29:24 warning: use of deprecated intrinsic | |
var res: vec4<f32> = modf(vec4<f32>(), &arg_1); | |
^^^^ | |
static float4 arg_1 = float4(0.0f, 0.0f, 0.0f, 0.0f); | |
void modf_3d00e2() { | |
float4 res = modf(float4(0.0f, 0.0f, 0.0f, 0.0f), arg_1); | |
} | |
struct tint_symbol { | |
float4 value : SV_Position; | |
}; | |
float4 vertex_main_inner() { | |
modf_3d00e2(); | |
return float4(0.0f, 0.0f, 0.0f, 0.0f); | |
} | |
tint_symbol vertex_main() { | |
const float4 inner_result = vertex_main_inner(); | |
tint_symbol wrapper_result = (tint_symbol)0; | |
wrapper_result.value = inner_result; | |
return wrapper_result; | |
} | |
void fragment_main() { | |
modf_3d00e2(); | |
return; | |
} | |
[numthreads(1, 1, 1)] | |
void compute_main() { | |
modf_3d00e2(); | |
return; | |
} |