|  | SKIP: FAILED | 
|  |  | 
|  | #version 310 es | 
|  | precision mediump float; | 
|  |  | 
|  | int x_1[1] = int[1](0); | 
|  |  | 
|  | void main_1() { | 
|  | return; | 
|  | } | 
|  |  | 
|  | struct tint_symbol_2 { | 
|  | uint x_1_param; | 
|  | }; | 
|  |  | 
|  | void tint_symbol_inner(uint x_1_param) { | 
|  | x_1[0] = int(x_1_param); | 
|  | main_1(); | 
|  | } | 
|  |  | 
|  | void tint_symbol(tint_symbol_2 tint_symbol_1) { | 
|  | tint_symbol_inner(tint_symbol_1.x_1_param); | 
|  | return; | 
|  | } | 
|  | void main() { | 
|  | tint_symbol_2 inputs; | 
|  | inputs.x_1_param = uint(gl_SampleMask); | 
|  | tint_symbol(inputs); | 
|  | } | 
|  |  | 
|  |  | 
|  | Error parsing GLSL shader: | 
|  | ERROR: 0:25: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables | 
|  | ERROR: 0:25: '' : compilation terminated | 
|  | ERROR: 2 compilation errors.  No code generated. | 
|  |  | 
|  |  | 
|  |  |