| struct buf0 { |
| resolution : vec2<f32>; |
| }; |
| |
| var<private> gl_FragCoord : vec4<f32>; |
| |
| @group(0) @binding(0) var<uniform> x_7 : buf0; |
| |
| var<private> map : array<i32, 256>; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| var<private> x_60 : mat2x4<f32> = mat2x4<f32>(vec4<f32>(0.0, 0.0, 0.0, 0.0), vec4<f32>(0.0, 0.0, 0.0, 0.0)); |
| |
| fn main_1() { |
| var pos : vec2<f32>; |
| var ipos : vec2<i32>; |
| var i : i32; |
| var p : vec2<i32>; |
| var canwalk : bool; |
| var v : i32; |
| var directions : i32; |
| var j : i32; |
| var d : i32; |
| let x_63 : vec4<f32> = gl_FragCoord; |
| let x_67 : vec2<f32> = x_7.resolution; |
| let x_68 : i32 = -((256 - 14)); |
| pos = (vec2<f32>(x_63.x, x_63.y) / x_67); |
| let x_71 : f32 = pos.x; |
| let x_75 : f32 = pos.y; |
| ipos = vec2<i32>(i32((x_71 * 16.0)), i32((x_75 * 16.0))); |
| i = 0; |
| loop { |
| let x_83 : i32 = i; |
| if ((x_83 < 256)) { |
| } else { |
| break; |
| } |
| let x_86 : i32 = i; |
| map[x_86] = 0; |
| |
| continuing { |
| let x_88 : i32 = i; |
| i = (x_88 + 1); |
| } |
| } |
| p = vec2<i32>(0, 0); |
| canwalk = true; |
| v = 0; |
| loop { |
| var x_110 : bool; |
| var x_130 : bool; |
| var x_150 : bool; |
| var x_171 : bool; |
| var x_111_phi : bool; |
| var x_131_phi : bool; |
| var x_151_phi : bool; |
| var x_172_phi : bool; |
| let x_94 : i32 = v; |
| v = (x_94 + 1); |
| directions = 0; |
| let x_97 : i32 = p.x; |
| let x_98 : bool = (x_97 > 0); |
| x_111_phi = x_98; |
| if (x_98) { |
| let x_102 : i32 = p.x; |
| let x_105 : i32 = p.y; |
| let x_109 : i32 = map[((x_102 - 2) + (x_105 * 16))]; |
| x_110 = (x_109 == 0); |
| x_111_phi = x_110; |
| } |
| let x_111 : bool = x_111_phi; |
| if (x_111) { |
| let x_114 : i32 = directions; |
| directions = (x_114 + 1); |
| } |
| let x_117 : i32 = p.y; |
| let x_118 : bool = (x_117 > 0); |
| x_131_phi = x_118; |
| if (x_118) { |
| let x_122 : i32 = p.x; |
| let x_124 : i32 = p.y; |
| let x_129 : i32 = map[(x_122 + ((x_124 - 2) * 16))]; |
| x_130 = (x_129 == 0); |
| x_131_phi = x_130; |
| } |
| let x_131 : bool = x_131_phi; |
| if (x_131) { |
| let x_134 : i32 = directions; |
| directions = (x_134 + 1); |
| } |
| let x_137 : i32 = p.x; |
| let x_138 : bool = (x_137 < 14); |
| x_151_phi = x_138; |
| if (x_138) { |
| let x_142 : i32 = p.x; |
| let x_145 : i32 = p.y; |
| let x_149 : i32 = map[((x_142 + 2) + (x_145 * 16))]; |
| x_150 = (x_149 == 0); |
| x_151_phi = x_150; |
| } |
| let x_151 : bool = x_151_phi; |
| if (x_151) { |
| let x_154 : i32 = directions; |
| directions = (x_154 + 1); |
| } |
| let x_156 : i32 = (256 - x_68); |
| let x_158 : i32 = p.y; |
| let x_159 : bool = (x_158 < 14); |
| x_172_phi = x_159; |
| if (x_159) { |
| let x_163 : i32 = p.x; |
| let x_165 : i32 = p.y; |
| let x_170 : i32 = map[(x_163 + ((x_165 + 2) * 16))]; |
| x_171 = (x_170 == 0); |
| x_172_phi = x_171; |
| } |
| let x_172 : bool = x_172_phi; |
| if (x_172) { |
| let x_175 : i32 = directions; |
| directions = (x_175 + 1); |
| } |
| var x_237 : bool; |
| var x_250 : bool; |
| var x_289 : bool; |
| var x_302 : bool; |
| var x_341 : bool; |
| var x_354 : bool; |
| var x_393 : bool; |
| var x_406 : bool; |
| var x_238_phi : bool; |
| var x_251_phi : bool; |
| var x_290_phi : bool; |
| var x_303_phi : bool; |
| var x_342_phi : bool; |
| var x_355_phi : bool; |
| var x_394_phi : bool; |
| var x_407_phi : bool; |
| let x_177 : i32 = directions; |
| if ((x_177 == 0)) { |
| canwalk = false; |
| i = 0; |
| loop { |
| let x_186 : i32 = i; |
| if ((x_186 < 8)) { |
| } else { |
| break; |
| } |
| j = 0; |
| let x_189 : i32 = (x_156 - x_186); |
| x_60 = mat2x4<f32>(vec4<f32>(0.0, 0.0, 0.0, 0.0), vec4<f32>(0.0, 0.0, 0.0, 0.0)); |
| if (false) { |
| continue; |
| } |
| loop { |
| let x_194 : i32 = j; |
| if ((x_194 < 8)) { |
| } else { |
| break; |
| } |
| let x_197 : i32 = j; |
| let x_199 : i32 = i; |
| let x_204 : i32 = map[((x_197 * 2) + ((x_199 * 2) * 16))]; |
| if ((x_204 == 0)) { |
| let x_208 : i32 = j; |
| p.x = (x_208 * 2); |
| let x_211 : i32 = i; |
| p.y = (x_211 * 2); |
| canwalk = true; |
| } |
| |
| continuing { |
| let x_214 : i32 = j; |
| j = (x_214 + 1); |
| } |
| } |
| |
| continuing { |
| let x_216 : i32 = i; |
| i = (x_216 + 1); |
| } |
| } |
| let x_219 : i32 = p.x; |
| let x_221 : i32 = p.y; |
| map[(x_219 + (x_221 * 16))] = 1; |
| } else { |
| let x_225 : i32 = v; |
| let x_226 : i32 = directions; |
| d = (x_225 % x_226); |
| let x_228 : i32 = directions; |
| let x_229 : i32 = v; |
| v = (x_229 + x_228); |
| let x_231 : i32 = d; |
| let x_232 : bool = (x_231 >= 0); |
| x_238_phi = x_232; |
| if (x_232) { |
| let x_236 : i32 = p.x; |
| x_237 = (x_236 > 0); |
| x_238_phi = x_237; |
| } |
| let x_238 : bool = x_238_phi; |
| x_251_phi = x_238; |
| if (x_238) { |
| let x_242 : i32 = p.x; |
| let x_245 : i32 = p.y; |
| let x_249 : i32 = map[((x_242 - 2) + (x_245 * 16))]; |
| x_250 = (x_249 == 0); |
| x_251_phi = x_250; |
| } |
| let x_251 : bool = x_251_phi; |
| if (x_251) { |
| let x_254 : i32 = d; |
| d = (x_254 - 1); |
| let x_257 : i32 = p.x; |
| let x_259 : i32 = p.y; |
| map[(x_257 + (x_259 * 16))] = 1; |
| let x_264 : i32 = p.x; |
| let x_267 : i32 = p.y; |
| map[((x_264 - 1) + (x_267 * 16))] = 1; |
| let x_272 : i32 = p.x; |
| let x_275 : i32 = p.y; |
| map[((x_272 - 2) + (x_275 * 16))] = 1; |
| let x_280 : i32 = p.x; |
| p.x = (x_280 - 2); |
| } |
| let x_283 : i32 = d; |
| let x_284 : bool = (x_283 >= 0); |
| x_290_phi = x_284; |
| if (x_284) { |
| let x_288 : i32 = p.y; |
| x_289 = (x_288 > 0); |
| x_290_phi = x_289; |
| } |
| let x_290 : bool = x_290_phi; |
| x_303_phi = x_290; |
| if (x_290) { |
| let x_294 : i32 = p.x; |
| let x_296 : i32 = p.y; |
| let x_301 : i32 = map[(x_294 + ((x_296 - 2) * 16))]; |
| x_302 = (x_301 == 0); |
| x_303_phi = x_302; |
| } |
| let x_303 : bool = x_303_phi; |
| if (x_303) { |
| let x_306 : i32 = d; |
| d = (x_306 - 1); |
| let x_309 : i32 = p.x; |
| let x_311 : i32 = p.y; |
| map[(x_309 + (x_311 * 16))] = 1; |
| let x_316 : i32 = p.x; |
| let x_318 : i32 = p.y; |
| map[(x_316 + ((x_318 - 1) * 16))] = 1; |
| let x_324 : i32 = p.x; |
| let x_326 : i32 = p.y; |
| map[(x_324 + ((x_326 - 2) * 16))] = 1; |
| let x_332 : i32 = p.y; |
| p.y = (x_332 - 2); |
| } |
| let x_335 : i32 = d; |
| let x_336 : bool = (x_335 >= 0); |
| x_342_phi = x_336; |
| if (x_336) { |
| let x_340 : i32 = p.x; |
| x_341 = (x_340 < 14); |
| x_342_phi = x_341; |
| } |
| let x_342 : bool = x_342_phi; |
| x_355_phi = x_342; |
| if (x_342) { |
| let x_346 : i32 = p.x; |
| let x_349 : i32 = p.y; |
| let x_353 : i32 = map[((x_346 + 2) + (x_349 * 16))]; |
| x_354 = (x_353 == 0); |
| x_355_phi = x_354; |
| } |
| let x_355 : bool = x_355_phi; |
| if (x_355) { |
| let x_358 : i32 = d; |
| d = (x_358 - 1); |
| let x_361 : i32 = p.x; |
| let x_363 : i32 = p.y; |
| map[(x_361 + (x_363 * 16))] = 1; |
| let x_368 : i32 = p.x; |
| let x_371 : i32 = p.y; |
| map[((x_368 + 1) + (x_371 * 16))] = 1; |
| let x_376 : i32 = p.x; |
| let x_379 : i32 = p.y; |
| map[((x_376 + 2) + (x_379 * 16))] = 1; |
| let x_384 : i32 = p.x; |
| p.x = (x_384 + 2); |
| } |
| let x_387 : i32 = d; |
| let x_388 : bool = (x_387 >= 0); |
| x_394_phi = x_388; |
| if (x_388) { |
| let x_392 : i32 = p.y; |
| x_393 = (x_392 < 14); |
| x_394_phi = x_393; |
| } |
| let x_394 : bool = x_394_phi; |
| x_407_phi = x_394; |
| if (x_394) { |
| let x_398 : i32 = p.x; |
| let x_400 : i32 = p.y; |
| let x_405 : i32 = map[(x_398 + ((x_400 + 2) * 16))]; |
| x_406 = (x_405 == 0); |
| x_407_phi = x_406; |
| } |
| let x_407 : bool = x_407_phi; |
| if (x_407) { |
| let x_410 : i32 = d; |
| d = (x_410 - 1); |
| let x_413 : i32 = p.x; |
| let x_415 : i32 = p.y; |
| map[(x_413 + (x_415 * 16))] = 1; |
| let x_420 : i32 = p.x; |
| let x_422 : i32 = p.y; |
| map[(x_420 + ((x_422 + 1) * 16))] = 1; |
| let x_428 : i32 = p.x; |
| let x_430 : i32 = p.y; |
| map[(x_428 + ((x_430 + 2) * 16))] = 1; |
| let x_436 : i32 = p.y; |
| p.y = (x_436 + 2); |
| } |
| } |
| let x_440 : i32 = ipos.y; |
| let x_443 : i32 = ipos.x; |
| let x_446 : i32 = map[((x_440 * 16) + x_443)]; |
| if ((x_446 == 1)) { |
| x_GLF_color = vec4<f32>(1.0, 1.0, 1.0, 1.0); |
| return; |
| } |
| |
| continuing { |
| let x_450 : bool = canwalk; |
| if (x_450) { |
| } else { |
| break; |
| } |
| } |
| } |
| x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 1.0); |
| return; |
| } |
| |
| struct main_out { |
| @location(0) |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| @stage(fragment) |
| fn main(@builtin(position) gl_FragCoord_param : vec4<f32>) -> main_out { |
| gl_FragCoord = gl_FragCoord_param; |
| main_1(); |
| return main_out(x_GLF_color); |
| } |