| #version 310 es |
| precision mediump float; |
| |
| struct tint_symbol_3 { |
| float none; |
| float tint_symbol_1; |
| float perspective_center; |
| float perspective_centroid; |
| float perspective_sample; |
| float linear_center; |
| float linear_centroid; |
| float linear_sample; |
| }; |
| |
| void tint_symbol_inner(float none, float tint_symbol_1, float perspective_center, float perspective_centroid, float perspective_sample, float linear_center, float linear_centroid, float linear_sample) { |
| } |
| |
| void tint_symbol(tint_symbol_3 tint_symbol_2) { |
| tint_symbol_inner(tint_symbol_2.none, tint_symbol_2.tint_symbol_1, tint_symbol_2.perspective_center, tint_symbol_2.perspective_centroid, tint_symbol_2.perspective_sample, tint_symbol_2.linear_center, tint_symbol_2.linear_centroid, tint_symbol_2.linear_sample); |
| return; |
| } |
| in float none; |
| in float tint_symbol_1; |
| in float perspective_center; |
| in float perspective_centroid; |
| in float perspective_sample; |
| in float linear_center; |
| in float linear_centroid; |
| in float linear_sample; |
| void main() { |
| tint_symbol_3 inputs; |
| inputs.none = none; |
| inputs.tint_symbol_1 = tint_symbol_1; |
| inputs.perspective_center = perspective_center; |
| inputs.perspective_centroid = perspective_centroid; |
| inputs.perspective_sample = perspective_sample; |
| inputs.linear_center = linear_center; |
| inputs.linear_centroid = linear_centroid; |
| inputs.linear_sample = linear_sample; |
| tint_symbol(inputs); |
| } |
| |
| |