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#ifndef SRC_TINT_LANG_WGSL_AST_TRANSFORM_ARRAY_LENGTH_FROM_UNIFORM_H_
#define SRC_TINT_LANG_WGSL_AST_TRANSFORM_ARRAY_LENGTH_FROM_UNIFORM_H_
#include <unordered_map>
#include <unordered_set>
#include "src/tint/api/common/binding_point.h"
#include "src/tint/lang/wgsl/ast/transform/transform.h"
#include "src/tint/utils/reflection/reflection.h"
namespace tint::ast::transform {
/// ArrayLengthFromUniform is a transform that implements calls to arrayLength()
/// by calculating the length from the total size of the storage buffer, which
/// is received via a uniform buffer.
///
/// The generated uniform buffer will have the form:
/// ```
/// struct buffer_size_struct {
/// buffer_size : array<u32, 8>;
/// };
///
/// @group(0) @binding(30)
/// var<uniform> buffer_size_ubo : buffer_size_struct;
/// ```
/// The binding group and number used for this uniform buffer is provided via
/// the `Config` transform input. The `Config` struct also defines the mapping
/// from a storage buffer's `BindingPoint` to the array index that will be used
/// to get the size of that buffer.
///
/// This transform assumes that the `SimplifyPointers`
/// transforms have been run before it so that arguments to the arrayLength
/// builtin always have the form `&resource.array`.
///
/// @note Depends on the following transforms to have been run first:
/// * SimplifyPointers
class ArrayLengthFromUniform final : public Castable<ArrayLengthFromUniform, Transform> {
public:
/// Constructor
ArrayLengthFromUniform();
/// Destructor
~ArrayLengthFromUniform() override;
/// Configuration options for the ArrayLengthFromUniform transform.
struct Config final : public Castable<Config, Data> {
/// Constructor
Config();
/// Constructor
/// @param ubo_bp the binding point to use for the generated uniform buffer.
explicit Config(BindingPoint ubo_bp);
/// Copy constructor
Config(const Config&);
/// Copy assignment
/// @return this Config
Config& operator=(const Config&);
/// Destructor
~Config() override;
/// The binding point to use for the generated uniform buffer.
BindingPoint ubo_binding;
/// The mapping from binding point to the index for the buffer size lookup.
std::unordered_map<BindingPoint, uint32_t> bindpoint_to_size_index;
/// Reflection for this class
TINT_REFLECT(Config, ubo_binding, bindpoint_to_size_index);
};
/// Information produced about what the transform did.
/// If there were no calls to the arrayLength() builtin, then no Result will
/// be emitted.
struct Result final : public Castable<Result, Data> {
/// Constructor
/// @param used_size_indices Indices into the UBO that are statically used.
explicit Result(std::unordered_set<uint32_t> used_size_indices);
/// Copy constructor
Result(const Result&);
/// Destructor
~Result() override;
/// Indices into the UBO that are statically used.
std::unordered_set<uint32_t> used_size_indices;
};
/// @copydoc Transform::Apply
ApplyResult Apply(const Program& program,
const DataMap& inputs,
DataMap& outputs) const override;
private:
struct State;
};
} // namespace tint::ast::transform
#endif // SRC_TINT_LANG_WGSL_AST_TRANSFORM_ARRAY_LENGTH_FROM_UNIFORM_H_