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/
tint
/
1a8171c08b234d19a9cd33a5f985320e904e85f8
/
.
/
test
/
matrix
/
constructor
/
elements
/
mat4x3.wgsl.expected.hlsl
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[
numthreads
(
1
,
1
,
1
)]
void
unused_entry_point
()
{
return
;
}
static
const
float4x3 m
=
float4x3
(
0.0f
,
1.0f
,
2.0f
,
3.0f
,
4.0f
,
5.0f
,
6.0f
,
7.0f
,
8.0f
,
9.0f
,
10.0f
,
11.0f
);