| SKIP: FAILED |
| |
| vk-gl-cts/graphicsfuzz/cov-missing-return-value-function-never-called/0-opt.wgsl:5:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary |
| type Arr = @stride(16) array<i32, 1>; |
| ^^^^^^ |
| |
| #version 310 es |
| precision mediump float; |
| |
| uint tint_pack4x8unorm(vec4 param_0) { |
| uint4 i = uint4(round(clamp(param_0, 0.0, 1.0) * 255.0)); |
| return (i.x | i.y << 8 | i.z << 16 | i.w << 24); |
| } |
| |
| |
| layout(location = 0) out vec4 x_GLF_color_1_1; |
| struct buf1 { |
| uint one; |
| }; |
| |
| struct tint_padded_array_element { |
| int el; |
| }; |
| |
| struct buf0 { |
| tint_padded_array_element x_GLF_uniform_int_values[1]; |
| }; |
| |
| vec4 tint_symbol = vec4(0.0f, 0.0f, 0.0f, 0.0f); |
| layout(binding = 1) uniform buf1_1 { |
| uint one; |
| } x_8; |
| |
| vec4 x_GLF_color = vec4(0.0f, 0.0f, 0.0f, 0.0f); |
| layout(binding = 0) uniform buf0_1 { |
| tint_padded_array_element x_GLF_uniform_int_values[1]; |
| } x_10; |
| |
| float func_() { |
| switch(1) { |
| case 0: { |
| return 1.0f; |
| break; |
| } |
| default: { |
| break; |
| } |
| } |
| return 0.0f; |
| } |
| |
| void main_1() { |
| vec4 v = vec4(0.0f, 0.0f, 0.0f, 0.0f); |
| v = vec4(1.0f, 1.0f, 1.0f, 1.0f); |
| float x_38 = tint_symbol.y; |
| if ((x_38 < 0.0f)) { |
| float x_42 = func_(); |
| v = vec4(x_42, x_42, x_42, x_42); |
| } |
| if ((tint_pack4x8unorm(v) == 1u)) { |
| return; |
| } |
| uint x_50 = x_8.one; |
| if (((1u << x_50) == 2u)) { |
| x_GLF_color = vec4(1.0f, 0.0f, 0.0f, 1.0f); |
| } else { |
| int x_57 = x_10.x_GLF_uniform_int_values[0].el; |
| float x_58 = float(x_57); |
| x_GLF_color = vec4(x_58, x_58, x_58, x_58); |
| } |
| return; |
| } |
| |
| struct main_out { |
| vec4 x_GLF_color_1; |
| }; |
| |
| main_out tint_symbol_1(vec4 tint_symbol_2) { |
| tint_symbol = tint_symbol_2; |
| main_1(); |
| main_out tint_symbol_3 = main_out(x_GLF_color); |
| return tint_symbol_3; |
| } |
| |
| void main() { |
| main_out inner_result = tint_symbol_1(gl_FragCoord); |
| x_GLF_color_1_1 = inner_result.x_GLF_color_1; |
| return; |
| } |
| Error parsing GLSL shader: |
| ERROR: 0:5: 'uint4' : undeclared identifier |
| ERROR: 0:5: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| |
| |
| |