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// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/tint/ir/builder_impl.h"
#include "src/tint/ast/alias.h"
#include "src/tint/ast/block_statement.h"
#include "src/tint/ast/break_if_statement.h"
#include "src/tint/ast/break_statement.h"
#include "src/tint/ast/continue_statement.h"
#include "src/tint/ast/fallthrough_statement.h"
#include "src/tint/ast/for_loop_statement.h"
#include "src/tint/ast/function.h"
#include "src/tint/ast/if_statement.h"
#include "src/tint/ast/loop_statement.h"
#include "src/tint/ast/return_statement.h"
#include "src/tint/ast/statement.h"
#include "src/tint/ast/static_assert.h"
#include "src/tint/ast/switch_statement.h"
#include "src/tint/ast/while_statement.h"
#include "src/tint/ir/function.h"
#include "src/tint/ir/if.h"
#include "src/tint/ir/loop.h"
#include "src/tint/ir/module.h"
#include "src/tint/ir/switch.h"
#include "src/tint/ir/terminator.h"
#include "src/tint/program.h"
#include "src/tint/sem/module.h"
namespace tint::ir {
namespace {
using ResultType = utils::Result<Module>;
class FlowStackScope {
public:
FlowStackScope(BuilderImpl* impl, FlowNode* node) : impl_(impl) {
impl_->flow_stack.Push(node);
}
~FlowStackScope() { impl_->flow_stack.Pop(); }
private:
BuilderImpl* impl_;
};
bool IsBranched(const Block* b) {
return b->branch_target != nullptr;
}
bool IsConnected(const FlowNode* b) {
// Function is always connected as it's the start.
if (b->Is<ir::Function>()) {
return true;
}
for (auto* parent : b->inbound_branches) {
if (IsConnected(parent)) {
return true;
}
}
// Getting here means all the incoming branches are disconnected.
return false;
}
} // namespace
BuilderImpl::BuilderImpl(const Program* program) : builder_(program) {}
BuilderImpl::~BuilderImpl() = default;
void BuilderImpl::BranchTo(FlowNode* node) {
TINT_ASSERT(IR, current_flow_block_);
TINT_ASSERT(IR, !IsBranched(current_flow_block_));
builder_.Branch(current_flow_block_, node);
current_flow_block_ = nullptr;
}
void BuilderImpl::BranchToIfNeeded(FlowNode* node) {
if (!current_flow_block_ || IsBranched(current_flow_block_)) {
return;
}
BranchTo(node);
}
FlowNode* BuilderImpl::FindEnclosingControl(ControlFlags flags) {
for (auto it = flow_stack.rbegin(); it != flow_stack.rend(); ++it) {
if ((*it)->Is<Loop>()) {
return *it;
}
if (flags == ControlFlags::kExcludeSwitch) {
continue;
}
if ((*it)->Is<Switch>()) {
return *it;
}
}
return nullptr;
}
ResultType BuilderImpl::Build() {
auto* sem = builder_.ir.program->Sem().Module();
for (auto* decl : sem->DependencyOrderedDeclarations()) {
bool ok = tint::Switch(
decl, //
// [&](const ast::Struct* str) {
// return false;
// },
[&](const ast::Alias*) {
// Folded away and doesn't appear in the IR.
return true;
},
// [&](const ast::Const*) {
// return false;
// },
// [&](const ast::Override*) {
// return false;
// },
[&](const ast::Function* func) { return EmitFunction(func); },
// [&](const ast::Enable*) {
// return false;
// },
[&](const ast::StaticAssert*) {
// Evaluated by the resolver, drop from the IR.
return true;
},
[&](Default) {
diagnostics_.add_warning(tint::diag::System::IR,
"unknown type: " + std::string(decl->TypeInfo().name),
decl->source);
return true;
});
if (!ok) {
return utils::Failure;
}
}
return ResultType{std::move(builder_.ir)};
}
bool BuilderImpl::EmitFunction(const ast::Function* ast_func) {
// The flow stack should have been emptied when the previous function finshed building.
TINT_ASSERT(IR, flow_stack.IsEmpty());
auto* ir_func = builder_.CreateFunction(ast_func);
current_function_ = ir_func;
builder_.ir.functions.Push(ir_func);
ast_to_flow_[ast_func] = ir_func;
if (ast_func->IsEntryPoint()) {
builder_.ir.entry_points.Push(ir_func);
}
{
FlowStackScope scope(this, ir_func);
current_flow_block_ = ir_func->start_target;
if (!EmitStatements(ast_func->body->statements)) {
return false;
}
// If the branch target has already been set then a `return` was called. Only set in the
// case where `return` wasn't called.
BranchToIfNeeded(current_function_->end_target);
}
TINT_ASSERT(IR, flow_stack.IsEmpty());
current_flow_block_ = nullptr;
current_function_ = nullptr;
return true;
}
bool BuilderImpl::EmitStatements(utils::VectorRef<const ast::Statement*> stmts) {
for (auto* s : stmts) {
if (!EmitStatement(s)) {
return false;
}
// If the current flow block has a branch target then the rest of the statements in this
// block are dead code. Skip them.
if (!current_flow_block_ || IsBranched(current_flow_block_)) {
break;
}
}
return true;
}
bool BuilderImpl::EmitStatement(const ast::Statement* stmt) {
return tint::Switch(
stmt,
// [&](const ast::AssignmentStatement* a) { },
[&](const ast::BlockStatement* b) { return EmitBlock(b); },
[&](const ast::BreakStatement* b) { return EmitBreak(b); },
[&](const ast::BreakIfStatement* b) { return EmitBreakIf(b); },
// [&](const ast::CallStatement* c) { },
[&](const ast::ContinueStatement* c) { return EmitContinue(c); },
// [&](const ast::DiscardStatement* d) { },
[&](const ast::FallthroughStatement*) { return EmitFallthrough(); },
[&](const ast::IfStatement* i) { return EmitIf(i); },
[&](const ast::LoopStatement* l) { return EmitLoop(l); },
[&](const ast::ForLoopStatement* l) { return EmitForLoop(l); },
[&](const ast::WhileStatement* l) { return EmitWhile(l); },
[&](const ast::ReturnStatement* r) { return EmitReturn(r); },
[&](const ast::SwitchStatement* s) { return EmitSwitch(s); },
// [&](const ast::VariableDeclStatement* v) { },
[&](const ast::StaticAssert*) {
return true; // Not emitted
},
[&](Default) {
diagnostics_.add_warning(
tint::diag::System::IR,
"unknown statement type: " + std::string(stmt->TypeInfo().name), stmt->source);
return true;
});
}
bool BuilderImpl::EmitBlock(const ast::BlockStatement* block) {
// Note, this doesn't need to emit a Block as the current block flow node should be
// sufficient as the blocks all get flattened. Each flow control node will inject the basic
// blocks it requires.
return EmitStatements(block->statements);
}
bool BuilderImpl::EmitIf(const ast::IfStatement* stmt) {
auto* if_node = builder_.CreateIf(stmt);
// TODO(dsinclair): Emit the condition expression into the current block
BranchTo(if_node);
ast_to_flow_[stmt] = if_node;
{
FlowStackScope scope(this, if_node);
// TODO(dsinclair): set if condition register into if flow node
current_flow_block_ = if_node->true_target;
if (!EmitStatement(stmt->body)) {
return false;
}
// If the true branch did not execute control flow, then go to the merge target
BranchToIfNeeded(if_node->merge_target);
current_flow_block_ = if_node->false_target;
if (stmt->else_statement && !EmitStatement(stmt->else_statement)) {
return false;
}
// If the false branch did not execute control flow, then go to the merge target
BranchToIfNeeded(if_node->merge_target);
}
current_flow_block_ = nullptr;
// If both branches went somewhere, then they both returned, continued or broke. So,
// there is no need for the if merge-block and there is nothing to branch to the merge
// block anyway.
if (IsConnected(if_node->merge_target)) {
current_flow_block_ = if_node->merge_target;
}
return true;
}
bool BuilderImpl::EmitLoop(const ast::LoopStatement* stmt) {
auto* loop_node = builder_.CreateLoop(stmt);
BranchTo(loop_node);
ast_to_flow_[stmt] = loop_node;
{
FlowStackScope scope(this, loop_node);
current_flow_block_ = loop_node->start_target;
if (!EmitStatement(stmt->body)) {
return false;
}
// The current block didn't `break`, `return` or `continue`, go to the continuing block.
BranchToIfNeeded(loop_node->continuing_target);
current_flow_block_ = loop_node->continuing_target;
if (stmt->continuing) {
if (!EmitStatement(stmt->continuing)) {
return false;
}
}
// Branch back to the start node if the continue target didn't branch out already
BranchToIfNeeded(loop_node->start_target);
}
// The loop merge can get disconnected if the loop returns directly, or the continuing target
// branches, eventually, to the merge, but nothing branched to the continuing target.
current_flow_block_ = loop_node->merge_target;
if (!IsConnected(loop_node->merge_target)) {
current_flow_block_ = nullptr;
}
return true;
}
bool BuilderImpl::EmitWhile(const ast::WhileStatement* stmt) {
auto* loop_node = builder_.CreateLoop(stmt);
// Continue is always empty, just go back to the start
builder_.Branch(loop_node->continuing_target, loop_node->start_target);
BranchTo(loop_node);
ast_to_flow_[stmt] = loop_node;
{
FlowStackScope scope(this, loop_node);
current_flow_block_ = loop_node->start_target;
// TODO(dsinclair): Emit the instructions for the condition
// Create an if (cond) {} else {break;} control flow
auto* if_node = builder_.CreateIf(nullptr);
builder_.Branch(if_node->true_target, if_node->merge_target);
builder_.Branch(if_node->false_target, loop_node->merge_target);
// TODO(dsinclair): set if condition register into if flow node
BranchTo(if_node);
current_flow_block_ = if_node->merge_target;
if (!EmitStatement(stmt->body)) {
return false;
}
BranchToIfNeeded(loop_node->continuing_target);
}
// The while loop always has a path to the merge target as the break statement comes before
// anything inside the loop.
current_flow_block_ = loop_node->merge_target;
return true;
}
bool BuilderImpl::EmitForLoop(const ast::ForLoopStatement* stmt) {
auto* loop_node = builder_.CreateLoop(stmt);
builder_.Branch(loop_node->continuing_target, loop_node->start_target);
if (stmt->initializer) {
// Emit the for initializer before branching to the loop
if (!EmitStatement(stmt->initializer)) {
return false;
}
}
BranchTo(loop_node);
ast_to_flow_[stmt] = loop_node;
{
FlowStackScope scope(this, loop_node);
current_flow_block_ = loop_node->start_target;
if (stmt->condition) {
// TODO(dsinclair): Emit the instructions for the condition
// Create an if (cond) {} else {break;} control flow
auto* if_node = builder_.CreateIf(nullptr);
builder_.Branch(if_node->true_target, if_node->merge_target);
builder_.Branch(if_node->false_target, loop_node->merge_target);
// TODO(dsinclair): set if condition register into if flow node
BranchTo(if_node);
current_flow_block_ = if_node->merge_target;
}
if (!EmitStatement(stmt->body)) {
return false;
}
BranchToIfNeeded(loop_node->continuing_target);
if (stmt->continuing) {
current_flow_block_ = loop_node->continuing_target;
if (!EmitStatement(stmt->continuing)) {
return false;
}
}
}
// The while loop always has a path to the merge target as the break statement comes before
// anything inside the loop.
current_flow_block_ = loop_node->merge_target;
return true;
}
bool BuilderImpl::EmitSwitch(const ast::SwitchStatement* stmt) {
auto* switch_node = builder_.CreateSwitch(stmt);
// TODO(dsinclair): Emit the condition expression into the current block
BranchTo(switch_node);
ast_to_flow_[stmt] = switch_node;
{
FlowStackScope scope(this, switch_node);
// TODO(crbug.com/tint/1644): This can be simplifed when fallthrough is removed, a single
// loop can be used to iterate each body statement and emit for the case. Two loops are
// needed in order to have the target for a fallthrough.
for (const auto* c : stmt->body) {
builder_.CreateCase(switch_node, c->selectors);
}
for (size_t i = 0; i < stmt->body.Length(); ++i) {
current_flow_block_ = switch_node->cases[i].start_target;
if (i < (stmt->body.Length() - 1)) {
fallthrough_target_ = switch_node->cases[i + 1].start_target;
}
if (!EmitStatement(stmt->body[i]->body)) {
return false;
}
BranchToIfNeeded(switch_node->merge_target);
fallthrough_target_ = nullptr;
}
}
current_flow_block_ = nullptr;
if (IsConnected(switch_node->merge_target)) {
current_flow_block_ = switch_node->merge_target;
}
return true;
}
bool BuilderImpl::EmitReturn(const ast::ReturnStatement*) {
// TODO(dsinclair): Emit the return value ....
BranchTo(current_function_->end_target);
return true;
}
bool BuilderImpl::EmitBreak(const ast::BreakStatement*) {
auto* current_control = FindEnclosingControl(ControlFlags::kNone);
TINT_ASSERT(IR, current_control);
if (auto* c = current_control->As<Loop>()) {
BranchTo(c->merge_target);
} else if (auto* s = current_control->As<Switch>()) {
BranchTo(s->merge_target);
} else {
TINT_UNREACHABLE(IR, diagnostics_);
return false;
}
return true;
}
bool BuilderImpl::EmitContinue(const ast::ContinueStatement*) {
auto* current_control = FindEnclosingControl(ControlFlags::kExcludeSwitch);
TINT_ASSERT(IR, current_control);
if (auto* c = current_control->As<Loop>()) {
BranchTo(c->continuing_target);
} else {
TINT_UNREACHABLE(IR, diagnostics_);
}
return true;
}
bool BuilderImpl::EmitBreakIf(const ast::BreakIfStatement* stmt) {
auto* if_node = builder_.CreateIf(stmt);
// TODO(dsinclair): Emit the condition expression into the current block
BranchTo(if_node);
ast_to_flow_[stmt] = if_node;
auto* current_control = FindEnclosingControl(ControlFlags::kExcludeSwitch);
TINT_ASSERT(IR, current_control);
TINT_ASSERT(IR, current_control->Is<Loop>());
auto* loop = current_control->As<Loop>();
// TODO(dsinclair): set if condition register into if flow node
current_flow_block_ = if_node->true_target;
BranchTo(loop->merge_target);
current_flow_block_ = if_node->false_target;
BranchTo(if_node->merge_target);
current_flow_block_ = if_node->merge_target;
// The `break-if` has to be the last item in the continuing block. The false branch of the
// `break-if` will always take us back to the start of the loop.
// break then we go back to the start of the loop.
BranchTo(loop->start_target);
return true;
}
bool BuilderImpl::EmitFallthrough() {
TINT_ASSERT(IR, fallthrough_target_ != nullptr);
BranchTo(fallthrough_target_);
return true;
}
} // namespace tint::ir