| [[stage(fragment)]] | |
| fn main([[builtin(position)]] position : vec4<f32>, [[builtin(front_facing)]] front_facing : bool, [[builtin(sample_index)]] sample_index : u32, [[builtin(sample_mask)]] sample_mask : u32) { | |
| if (front_facing) { | |
| let foo : vec4<f32> = position; | |
| let bar : u32 = (sample_index + sample_mask); | |
| } | |
| } |