| type Arr = @stride(16) array<i32, 5>; |
| |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr; |
| }; |
| |
| @group(0) @binding(0) var<uniform> x_6 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var a : i32; |
| var i : i32; |
| var indexable : array<i32, 9>; |
| let x_38 : i32 = x_6.x_GLF_uniform_int_values[2]; |
| a = x_38; |
| let x_40 : i32 = x_6.x_GLF_uniform_int_values[3]; |
| i = x_40; |
| loop { |
| let x_45 : i32 = i; |
| let x_47 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| if ((x_45 < x_47)) { |
| } else { |
| break; |
| } |
| let x_50 : i32 = i; |
| let x_52 : i32 = x_6.x_GLF_uniform_int_values[4]; |
| indexable = array<i32, 9>(1, 2, 3, 4, 5, 6, 7, 8, 9); |
| let x_55 : i32 = indexable[(x_50 % x_52)]; |
| let x_56 : i32 = a; |
| a = (x_56 + x_55); |
| |
| continuing { |
| let x_58 : i32 = i; |
| i = (x_58 + 1); |
| } |
| } |
| let x_60 : i32 = a; |
| let x_62 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| if ((x_60 == x_62)) { |
| let x_68 : i32 = x_6.x_GLF_uniform_int_values[2]; |
| let x_71 : i32 = x_6.x_GLF_uniform_int_values[3]; |
| let x_74 : i32 = x_6.x_GLF_uniform_int_values[3]; |
| let x_77 : i32 = x_6.x_GLF_uniform_int_values[2]; |
| x_GLF_color = vec4<f32>(f32(x_68), f32(x_71), f32(x_74), f32(x_77)); |
| } else { |
| let x_81 : i32 = x_6.x_GLF_uniform_int_values[3]; |
| let x_82 : f32 = f32(x_81); |
| x_GLF_color = vec4<f32>(x_82, x_82, x_82, x_82); |
| } |
| return; |
| } |
| |
| struct main_out { |
| @location(0) |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| @stage(fragment) |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |