blob: e547684f7dc6651d73637ba73eebf77e7d3bbbbe [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<rgba32sint, read>;
fn textureLoad_a6b61d() {
var res : vec4<i32> = textureLoad(arg_0, vec2<i32>(), 1);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureLoad_a6b61d();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureLoad_a6b61d();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureLoad_a6b61d();
}