Sign in
dawn
/
tint
/
2d87beb200763920dc1b571c338d3cb10212d7d1
/
.
/
test
/
shader_io
/
vertex_output_builtins.wgsl
blob: d606b44910d32e86fee328b395ab1d30073846b3 [
file
] [
log
] [
blame
]
@stage
(
vertex
)
fn main
()
->
@builtin
(
position
)
vec4
<f32>
{
return
vec4
<f32>
(
1.0
,
2.0
,
3.0
,
4.0
);
}