blob: 803d29b0e39b2aae62897c8308d28d11350ac97e [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision mediump float;
groupshared int v[3];
struct tint_symbol_2 {
uint local_invocation_index;
};
void tint_symbol_inner(uint local_invocation_index) {
{
for(uint idx = local_invocation_index; (idx < 3u); idx = (idx + 1u)) {
uint i = idx;
v[i] = 0;
}
}
GroupMemoryBarrierWithGroupSync();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol(tint_symbol_2 tint_symbol_1) {
tint_symbol_inner(tint_symbol_1.local_invocation_index);
return;
}
void main() {
tint_symbol_2 inputs;
inputs.local_invocation_index = uint(gl_LocalInvocationIndex);
tint_symbol(inputs);
}
Error parsing GLSL shader:
ERROR: 0:4: '' : syntax error, unexpected IDENTIFIER
ERROR: 1 compilation errors. No code generated.