| type Arr = [[stride(16)]] array<i32, 4>; |
| |
| [[block]] |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr; |
| }; |
| |
| [[block]] |
| struct buf1 { |
| zero : i32; |
| }; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| [[group(0), binding(0)]] var<uniform> x_5 : buf0; |
| |
| [[group(0), binding(1)]] var<uniform> x_7 : buf1; |
| |
| fn main_1() { |
| let x_28 : i32 = x_5.x_GLF_uniform_int_values[0]; |
| let x_31 : i32 = x_5.x_GLF_uniform_int_values[1]; |
| let x_34 : i32 = x_5.x_GLF_uniform_int_values[1]; |
| let x_37 : i32 = x_5.x_GLF_uniform_int_values[0]; |
| x_GLF_color = vec4<f32>(f32(x_28), f32(x_31), f32(x_34), f32(x_37)); |
| loop { |
| let x_45 : i32 = x_7.zero; |
| let x_47 : i32 = x_5.x_GLF_uniform_int_values[0]; |
| if ((x_45 == x_47)) { |
| continue; |
| } |
| let x_52 : i32 = x_7.zero; |
| let x_54 : i32 = x_5.x_GLF_uniform_int_values[2]; |
| if ((x_52 == x_54)) { |
| break; |
| } |
| let x_59 : i32 = x_7.zero; |
| let x_61 : i32 = x_5.x_GLF_uniform_int_values[3]; |
| if ((x_59 == x_61)) { |
| discard; |
| } |
| return; |
| |
| continuing { |
| if (false) { |
| } else { |
| break; |
| } |
| } |
| } |
| let x_66 : i32 = x_5.x_GLF_uniform_int_values[1]; |
| let x_67 : f32 = f32(x_66); |
| x_GLF_color = vec4<f32>(x_67, x_67, x_67, x_67); |
| return; |
| } |
| |
| struct main_out { |
| [[location(0)]] |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| [[stage(fragment)]] |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |