blob: 67595de1b56b66dc39a59f5ea1bdaff6938e05ed [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void isNormal_863dcd() {
bool4 res = isnormal(float4());
}
vertex tint_symbol vertex_main() {
isNormal_863dcd();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
isNormal_863dcd();
return;
}
kernel void compute_main() {
isNormal_863dcd();
return;
}