blob: 58199d461f590eff077c3b8d88052decb102cbc4 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol_out {
float4 gl_Position [[position]];
};
vertex tint_symbol_out tint_symbol() {
tint_symbol_out _tint_out = {};
_tint_out.gl_Position = float4(0.0f, 0.0f, 0.0f, 0.0f);
return _tint_out;
}