blob: 4cdc43b63b4d3aa68573c2b230b8ee4848ecb953 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void abs_5ad50a() {
int3 res = abs(int3());
}
float4 vertex_main_inner() {
abs_5ad50a();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
abs_5ad50a();
return;
}
kernel void compute_main() {
abs_5ad50a();
return;
}