| SKIP: FAILED |
| |
| #version 310 es |
| precision mediump float; |
| |
| void tint_symbol(vec4 position, bool front_facing, uint sample_index, uint sample_mask) { |
| if (front_facing) { |
| vec4 foo = position; |
| uint bar = (sample_index + sample_mask); |
| } |
| } |
| |
| void main() { |
| tint_symbol(gl_FragCoord, gl_FrontFacing, uint(gl_SampleID), uint(gl_SampleMask[0])); |
| return; |
| } |
| Error parsing GLSL shader: |
| ERROR: 0:12: 'gl_SampleID' : required extension not requested: GL_OES_sample_variables |
| ERROR: 0:12: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| |
| |
| |