| #version 310 es | |
| precision mediump float; | |
| layout (binding = 0) uniform UBO_1 { | |
| int dynamic_idx; | |
| } ubo; | |
| struct S { | |
| int data[64]; | |
| }; | |
| layout (binding = 1) buffer Result_1 { | |
| int tint_symbol; | |
| } result; | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| void f() { | |
| S s = S(int[64](0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); | |
| s.data[ubo.dynamic_idx] = 1; | |
| result.tint_symbol = s.data[3]; | |
| return; | |
| } | |
| void main() { | |
| f(); | |
| } | |