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// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/tint/ast/builtin_texture_helper_test.h"
#include "src/tint/sem/depth_texture_type.h"
#include "src/tint/sem/multisampled_texture_type.h"
#include "src/tint/sem/sampled_texture_type.h"
namespace tint {
namespace ast {
namespace builtin {
namespace test {
using u32 = ProgramBuilder::u32;
using i32 = ProgramBuilder::i32;
using f32 = ProgramBuilder::f32;
TextureOverloadCase::TextureOverloadCase(
ValidTextureOverload o,
const char* desc,
TextureKind tk,
ast::SamplerKind sk,
ast::TextureDimension dims,
TextureDataType datatype,
const char* f,
std::function<ExpressionList(ProgramBuilder*)> a)
: overload(o),
description(desc),
texture_kind(tk),
sampler_kind(sk),
texture_dimension(dims),
texture_data_type(datatype),
function(f),
args(std::move(a)) {}
TextureOverloadCase::TextureOverloadCase(
ValidTextureOverload o,
const char* desc,
TextureKind tk,
ast::TextureDimension dims,
TextureDataType datatype,
const char* f,
std::function<ExpressionList(ProgramBuilder*)> a)
: overload(o),
description(desc),
texture_kind(tk),
texture_dimension(dims),
texture_data_type(datatype),
function(f),
args(std::move(a)) {}
TextureOverloadCase::TextureOverloadCase(
ValidTextureOverload o,
const char* d,
Access acc,
ast::TexelFormat fmt,
ast::TextureDimension dims,
TextureDataType datatype,
const char* f,
std::function<ExpressionList(ProgramBuilder*)> a)
: overload(o),
description(d),
texture_kind(TextureKind::kStorage),
access(acc),
texel_format(fmt),
texture_dimension(dims),
texture_data_type(datatype),
function(f),
args(std::move(a)) {}
TextureOverloadCase::TextureOverloadCase(const TextureOverloadCase&) = default;
TextureOverloadCase::~TextureOverloadCase() = default;
std::ostream& operator<<(std::ostream& out, const TextureKind& kind) {
switch (kind) {
case TextureKind::kRegular:
out << "regular";
break;
case TextureKind::kDepth:
out << "depth";
break;
case TextureKind::kDepthMultisampled:
out << "depth-multisampled";
break;
case TextureKind::kMultisampled:
out << "multisampled";
break;
case TextureKind::kStorage:
out << "storage";
break;
}
return out;
}
std::ostream& operator<<(std::ostream& out, const TextureDataType& ty) {
switch (ty) {
case TextureDataType::kF32:
out << "f32";
break;
case TextureDataType::kU32:
out << "u32";
break;
case TextureDataType::kI32:
out << "i32";
break;
}
return out;
}
std::ostream& operator<<(std::ostream& out, const TextureOverloadCase& data) {
out << "TextureOverloadCase " << static_cast<int>(data.overload) << "\n";
out << data.description << "\n";
out << "texture_kind: " << data.texture_kind << "\n";
out << "sampler_kind: ";
if (data.texture_kind != TextureKind::kStorage) {
out << data.sampler_kind;
} else {
out << "<unused>";
}
out << "\n";
out << "access: " << data.access << "\n";
out << "texel_format: " << data.texel_format << "\n";
out << "texture_dimension: " << data.texture_dimension << "\n";
out << "texture_data_type: " << data.texture_data_type << "\n";
return out;
}
const ast::Type* TextureOverloadCase::BuildResultVectorComponentType(
ProgramBuilder* b) const {
switch (texture_data_type) {
case ast::builtin::test::TextureDataType::kF32:
return b->ty.f32();
case ast::builtin::test::TextureDataType::kU32:
return b->ty.u32();
case ast::builtin::test::TextureDataType::kI32:
return b->ty.i32();
}
TINT_UNREACHABLE(AST, b->Diagnostics());
return {};
}
const ast::Variable* TextureOverloadCase::BuildTextureVariable(
ProgramBuilder* b) const {
AttributeList attrs = {
b->create<ast::GroupAttribute>(0),
b->create<ast::BindingAttribute>(0),
};
switch (texture_kind) {
case ast::builtin::test::TextureKind::kRegular:
return b->Global("texture",
b->ty.sampled_texture(texture_dimension,
BuildResultVectorComponentType(b)),
attrs);
case ast::builtin::test::TextureKind::kDepth:
return b->Global("texture", b->ty.depth_texture(texture_dimension),
attrs);
case ast::builtin::test::TextureKind::kDepthMultisampled:
return b->Global("texture",
b->ty.depth_multisampled_texture(texture_dimension),
attrs);
case ast::builtin::test::TextureKind::kMultisampled:
return b->Global(
"texture",
b->ty.multisampled_texture(texture_dimension,
BuildResultVectorComponentType(b)),
attrs);
case ast::builtin::test::TextureKind::kStorage: {
auto* st = b->ty.storage_texture(texture_dimension, texel_format, access);
return b->Global("texture", st, attrs);
}
}
TINT_UNREACHABLE(AST, b->Diagnostics());
return nullptr;
}
const ast::Variable* TextureOverloadCase::BuildSamplerVariable(
ProgramBuilder* b) const {
AttributeList attrs = {
b->create<ast::GroupAttribute>(0),
b->create<ast::BindingAttribute>(1),
};
return b->Global("sampler", b->ty.sampler(sampler_kind), attrs);
}
std::vector<TextureOverloadCase> TextureOverloadCase::ValidCases() {
return {
{
ValidTextureOverload::kDimensions1d,
"textureDimensions(t : texture_1d<f32>) -> i32",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k1d,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kDimensions2d,
"textureDimensions(t : texture_2d<f32>) -> vec2<i32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kDimensions2dLevel,
"textureDimensions(t : texture_2d<f32>,\n"
" level : i32) -> vec2<i32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture", 1); },
},
{
ValidTextureOverload::kDimensions2dArray,
"textureDimensions(t : texture_2d_array<f32>) -> vec2<i32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kDimensions2dArrayLevel,
"textureDimensions(t : texture_2d_array<f32>,\n"
" level : i32) -> vec2<i32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture", 1); },
},
{
ValidTextureOverload::kDimensions3d,
"textureDimensions(t : texture_3d<f32>) -> vec3<i32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k3d,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kDimensions3dLevel,
"textureDimensions(t : texture_3d<f32>,\n"
" level : i32) -> vec3<i32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k3d,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture", 1); },
},
{
ValidTextureOverload::kDimensionsCube,
"textureDimensions(t : texture_cube<f32>) -> vec2<i32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCube,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kDimensionsCubeLevel,
"textureDimensions(t : texture_cube<f32>,\n"
" level : i32) -> vec2<i32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCube,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture", 1); },
},
{
ValidTextureOverload::kDimensionsCubeArray,
"textureDimensions(t : texture_cube_array<f32>) -> vec2<i32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCubeArray,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kDimensionsCubeArrayLevel,
"textureDimensions(t : texture_cube_array<f32>,\n"
" level : i32) -> vec2<i32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCubeArray,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture", 1); },
},
{
ValidTextureOverload::kDimensionsMultisampled2d,
"textureDimensions(t : texture_multisampled_2d<f32>)-> vec2<i32>",
TextureKind::kMultisampled,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kDimensionsDepth2d,
"textureDimensions(t : texture_depth_2d) -> vec2<i32>",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kDimensionsDepth2dLevel,
"textureDimensions(t : texture_depth_2d,\n"
" level : i32) -> vec2<i32>",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture", 1); },
},
{
ValidTextureOverload::kDimensionsDepth2dArray,
"textureDimensions(t : texture_depth_2d_array) -> vec2<i32>",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kDimensionsDepth2dArrayLevel,
"textureDimensions(t : texture_depth_2d_array,\n"
" level : i32) -> vec2<i32>",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture", 1); },
},
{
ValidTextureOverload::kDimensionsDepthCube,
"textureDimensions(t : texture_depth_cube) -> vec2<i32>",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCube,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kDimensionsDepthCubeLevel,
"textureDimensions(t : texture_depth_cube,\n"
" level : i32) -> vec2<i32>",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCube,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture", 1); },
},
{
ValidTextureOverload::kDimensionsDepthCubeArray,
"textureDimensions(t : texture_depth_cube_array) -> vec2<i32>",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCubeArray,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kDimensionsDepthCubeArrayLevel,
"textureDimensions(t : texture_depth_cube_array,\n"
" level : i32) -> vec2<i32>",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCubeArray,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture", 1); },
},
{
ValidTextureOverload::kDimensionsDepthMultisampled2d,
"textureDimensions(t : texture_depth_multisampled_2d) -> vec2<i32>",
TextureKind::kDepthMultisampled,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kDimensionsStorageWO1d,
"textureDimensions(t : texture_storage_1d<rgba32float>) -> i32",
ast::Access::kWrite,
ast::TexelFormat::kRgba32Float,
ast::TextureDimension::k1d,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kDimensionsStorageWO2d,
"textureDimensions(t : texture_storage_2d<rgba32float>) -> "
"vec2<i32>",
ast::Access::kWrite,
ast::TexelFormat::kRgba32Float,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kDimensionsStorageWO2dArray,
"textureDimensions(t : texture_storage_2d_array<rgba32float>) -> "
"vec2<i32>",
ast::Access::kWrite,
ast::TexelFormat::kRgba32Float,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kDimensionsStorageWO3d,
"textureDimensions(t : texture_storage_3d<rgba32float>) -> "
"vec3<i32>",
ast::Access::kWrite,
ast::TexelFormat::kRgba32Float,
ast::TextureDimension::k3d,
TextureDataType::kF32,
"textureDimensions",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kGather2dF32,
"textureGather(component : i32,\n"
" t : texture_2d<T>,\n"
" s : sampler,\n"
" coords : vec2<f32>) -> vec4<T>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureGather",
[](ProgramBuilder* b) {
return b->ExprList(0, // component
"texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f)); // coords
},
},
{
ValidTextureOverload::kGather2dOffsetF32,
"textureGather(component : i32,\n"
" t : texture_2d<T>,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" offset : vec2<i32>) -> vec4<T>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureGather",
[](ProgramBuilder* b) {
return b->ExprList(0, // component
"texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
b->vec2<i32>(3, 4)); // offset
},
},
{
ValidTextureOverload::kGather2dArrayF32,
"textureGather(component : i32,\n"
" t : texture_2d_array<T>,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" array_index : i32) -> vec4<T>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureGather",
[](ProgramBuilder* b) {
return b->ExprList(0, // component
"texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3); // array index
},
},
{
ValidTextureOverload::kGather2dArrayOffsetF32,
"textureGather(component : i32,\n"
" t : texture_2d_array<T>,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" array_index : i32,\n"
" offset : vec2<i32>) -> vec4<T>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureGather",
[](ProgramBuilder* b) {
return b->ExprList(0, // component
"texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3, // array_index
b->vec2<i32>(4, 5)); // offset
},
},
{
ValidTextureOverload::kGatherCubeF32,
"textureGather(component : i32,\n"
" t : texture_cube<T>,\n"
" s : sampler,\n"
" coords : vec3<f32>) -> vec4<T>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCube,
TextureDataType::kF32,
"textureGather",
[](ProgramBuilder* b) {
return b->ExprList(0, // component
"texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f)); // coords
},
},
{
ValidTextureOverload::kGatherCubeArrayF32,
"textureGather(component : i32,\n"
" t : texture_cube_array<T>,\n"
" s : sampler,\n"
" coords : vec3<f32>,\n"
" array_index : i32) -> vec4<T>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCubeArray,
TextureDataType::kF32,
"textureGather",
[](ProgramBuilder* b) {
return b->ExprList(0, // component
"texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
4); // array_index
},
},
{
ValidTextureOverload::kGatherDepth2dF32,
"textureGather(t : texture_depth_2d,\n"
" s : sampler,\n"
" coords : vec2<f32>) -> vec4<f32>",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureGather",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f)); // coords
},
},
{
ValidTextureOverload::kGatherDepth2dOffsetF32,
"textureGather(t : texture_depth_2d,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" offset : vec2<i32>) -> vec4<f32>",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureGather",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
b->vec2<i32>(3, 4)); // offset
},
},
{
ValidTextureOverload::kGatherDepth2dArrayF32,
"textureGather(t : texture_depth_2d_array,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" array_index : i32) -> vec4<f32>",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureGather",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3); // array_index
},
},
{
ValidTextureOverload::kGatherDepth2dArrayOffsetF32,
"textureGather(t : texture_depth_2d_array,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" array_index : i32,\n"
" offset : vec2<i32>) -> vec4<f32>",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureGather",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3, // array_index
b->vec2<i32>(4, 5)); // offset
},
},
{
ValidTextureOverload::kGatherDepthCubeF32,
"textureGather(t : texture_depth_cube,\n"
" s : sampler,\n"
" coords : vec3<f32>) -> vec4<f32>",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCube,
TextureDataType::kF32,
"textureGather",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f)); // coords
},
},
{
ValidTextureOverload::kGatherDepthCubeArrayF32,
"textureGather(t : texture_depth_cube_array,\n"
" s : sampler,\n"
" coords : vec3<f32>,\n"
" array_index : i32) -> vec4<f32>",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCubeArray,
TextureDataType::kF32,
"textureGather",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
4); // array_index
},
},
{
ValidTextureOverload::kGatherCompareDepth2dF32,
"textureGatherCompare(t : texture_depth_2d,\n"
" s : sampler_comparison,\n"
" coords : vec2<f32>,\n"
" depth_ref : f32) -> vec4<f32>",
TextureKind::kDepth,
ast::SamplerKind::kComparisonSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureGatherCompare",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3.f); // depth_ref
},
},
{
ValidTextureOverload::kGatherCompareDepth2dOffsetF32,
"textureGatherCompare(t : texture_depth_2d,\n"
" s : sampler_comparison,\n"
" coords : vec2<f32>,\n"
" depth_ref : f32,\n"
" offset : vec2<i32>) -> vec4<f32>",
TextureKind::kDepth,
ast::SamplerKind::kComparisonSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureGatherCompare",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3.f, // depth_ref
b->vec2<i32>(4, 5)); // offset
},
},
{
ValidTextureOverload::kGatherCompareDepth2dArrayF32,
"textureGatherCompare(t : texture_depth_2d_array,\n"
" s : sampler_comparison,\n"
" coords : vec2<f32>,\n"
" array_index : i32,\n"
" depth_ref : f32) -> vec4<f32>",
TextureKind::kDepth,
ast::SamplerKind::kComparisonSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureGatherCompare",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3, // array_index
4.f); // depth_ref
},
},
{
ValidTextureOverload::kGatherCompareDepth2dArrayOffsetF32,
"textureGatherCompare(t : texture_depth_2d_array,\n"
" s : sampler_comparison,\n"
" coords : vec2<f32>,\n"
" array_index : i32,\n"
" depth_ref : f32,\n"
" offset : vec2<i32>) -> vec4<f32>",
TextureKind::kDepth,
ast::SamplerKind::kComparisonSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureGatherCompare",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3, // array_index
4.f, // depth_ref
b->vec2<i32>(5, 6)); // offset
},
},
{
ValidTextureOverload::kGatherCompareDepthCubeF32,
"textureGatherCompare(t : texture_depth_cube,\n"
" s : sampler_comparison,\n"
" coords : vec3<f32>,\n"
" depth_ref : f32) -> vec4<f32>",
TextureKind::kDepth,
ast::SamplerKind::kComparisonSampler,
ast::TextureDimension::kCube,
TextureDataType::kF32,
"textureGatherCompare",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
4.f); // depth_ref
},
},
{
ValidTextureOverload::kGatherCompareDepthCubeArrayF32,
"textureGatherCompare(t : texture_depth_cube_array,\n"
" s : sampler_comparison,\n"
" coords : vec3<f32>,\n"
" array_index : i32,\n"
" depth_ref : f32) -> vec4<f32>",
TextureKind::kDepth,
ast::SamplerKind::kComparisonSampler,
ast::TextureDimension::kCubeArray,
TextureDataType::kF32,
"textureGatherCompare",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
4, // array_index
5.f); // depth_ref
},
},
{
ValidTextureOverload::kNumLayers2dArray,
"textureNumLayers(t : texture_2d_array<f32>) -> i32",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureNumLayers",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kNumLayersCubeArray,
"textureNumLayers(t : texture_cube_array<f32>) -> i32",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCubeArray,
TextureDataType::kF32,
"textureNumLayers",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kNumLayersDepth2dArray,
"textureNumLayers(t : texture_depth_2d_array) -> i32",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureNumLayers",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kNumLayersDepthCubeArray,
"textureNumLayers(t : texture_depth_cube_array) -> i32",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCubeArray,
TextureDataType::kF32,
"textureNumLayers",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kNumLayersStorageWO2dArray,
"textureNumLayers(t : texture_storage_2d_array<rgba32float>) -> i32",
ast::Access::kWrite,
ast::TexelFormat::kRgba32Float,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureNumLayers",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kNumLevels2d,
"textureNumLevels(t : texture_2d<f32>) -> i32",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureNumLevels",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kNumLevels2dArray,
"textureNumLevels(t : texture_2d_array<f32>) -> i32",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureNumLevels",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kNumLevels3d,
"textureNumLevels(t : texture_3d<f32>) -> i32",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k3d,
TextureDataType::kF32,
"textureNumLevels",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kNumLevelsCube,
"textureNumLevels(t : texture_cube<f32>) -> i32",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCube,
TextureDataType::kF32,
"textureNumLevels",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kNumLevelsCubeArray,
"textureNumLevels(t : texture_cube_array<f32>) -> i32",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCubeArray,
TextureDataType::kF32,
"textureNumLevels",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kNumLevelsDepth2d,
"textureNumLevels(t : texture_depth_2d) -> i32",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureNumLevels",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kNumLevelsDepth2dArray,
"textureNumLevels(t : texture_depth_2d_array) -> i32",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureNumLevels",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kNumLevelsDepthCube,
"textureNumLevels(t : texture_depth_cube) -> i32",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCube,
TextureDataType::kF32,
"textureNumLevels",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kNumLevelsDepthCubeArray,
"textureNumLevels(t : texture_depth_cube_array) -> i32",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCubeArray,
TextureDataType::kF32,
"textureNumLevels",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kNumSamplesMultisampled2d,
"textureNumSamples(t : texture_multisampled_2d<f32>) -> i32",
TextureKind::kMultisampled,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureNumSamples",
[](ProgramBuilder* b) { return b->ExprList("texture"); },
},
{
ValidTextureOverload::kSample1dF32,
"textureSample(t : texture_1d<f32>,\n"
" s : sampler,\n"
" coords : f32) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k1d,
TextureDataType::kF32,
"textureSample",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
1.0f); // coords
},
},
{
ValidTextureOverload::kSample2dF32,
"textureSample(t : texture_2d<f32>,\n"
" s : sampler,\n"
" coords : vec2<f32>) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureSample",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f)); // coords
},
},
{
ValidTextureOverload::kSample2dOffsetF32,
"textureSample(t : texture_2d<f32>,\n"
" s : sampler,\n"
" coords : vec2<f32>\n"
" offset : vec2<i32>) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureSample",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
b->vec2<i32>(3, 4)); // offset
},
},
{
ValidTextureOverload::kSample2dArrayF32,
"textureSample(t : texture_2d_array<f32>,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" array_index : i32) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureSample",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3); // array_index
},
},
{
ValidTextureOverload::kSample2dArrayOffsetF32,
"textureSample(t : texture_2d_array<f32>,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" array_index : i32\n"
" offset : vec2<i32>) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureSample",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3, // array_index
b->vec2<i32>(4, 5)); // offset
},
},
{
ValidTextureOverload::kSample3dF32,
"textureSample(t : texture_3d<f32>,\n"
" s : sampler,\n"
" coords : vec3<f32>) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k3d,
TextureDataType::kF32,
"textureSample",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f)); // coords
},
},
{
ValidTextureOverload::kSample3dOffsetF32,
"textureSample(t : texture_3d<f32>,\n"
" s : sampler,\n"
" coords : vec3<f32>\n"
" offset : vec3<i32>) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k3d,
TextureDataType::kF32,
"textureSample",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
b->vec3<i32>(4, 5, 6)); // offset
},
},
{
ValidTextureOverload::kSampleCubeF32,
"textureSample(t : texture_cube<f32>,\n"
" s : sampler,\n"
" coords : vec3<f32>) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCube,
TextureDataType::kF32,
"textureSample",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f)); // coords
},
},
{
ValidTextureOverload::kSampleCubeArrayF32,
"textureSample(t : texture_cube_array<f32>,\n"
" s : sampler,\n"
" coords : vec3<f32>,\n"
" array_index : i32) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCubeArray,
TextureDataType::kF32,
"textureSample",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
4); // array_index
},
},
{
ValidTextureOverload::kSampleDepth2dF32,
"textureSample(t : texture_depth_2d,\n"
" s : sampler,\n"
" coords : vec2<f32>) -> f32",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureSample",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f)); // coords
},
},
{
ValidTextureOverload::kSampleDepth2dOffsetF32,
"textureSample(t : texture_depth_2d,\n"
" s : sampler,\n"
" coords : vec2<f32>\n"
" offset : vec2<i32>) -> f32",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureSample",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
b->vec2<i32>(3, 4)); // offset
},
},
{
ValidTextureOverload::kSampleDepth2dArrayF32,
"textureSample(t : texture_depth_2d_array,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" array_index : i32) -> f32",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureSample",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3); // array_index
},
},
{
ValidTextureOverload::kSampleDepth2dArrayOffsetF32,
"textureSample(t : texture_depth_2d_array,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" array_index : i32\n"
" offset : vec2<i32>) -> f32",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureSample",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3, // array_index
b->vec2<i32>(4, 5)); // offset
},
},
{
ValidTextureOverload::kSampleDepthCubeF32,
"textureSample(t : texture_depth_cube,\n"
" s : sampler,\n"
" coords : vec3<f32>) -> f32",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCube,
TextureDataType::kF32,
"textureSample",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f)); // coords
},
},
{
ValidTextureOverload::kSampleDepthCubeArrayF32,
"textureSample(t : texture_depth_cube_array,\n"
" s : sampler,\n"
" coords : vec3<f32>,\n"
" array_index : i32) -> f32",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCubeArray,
TextureDataType::kF32,
"textureSample",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
4); // array_index
},
},
{
ValidTextureOverload::kSampleBias2dF32,
"textureSampleBias(t : texture_2d<f32>,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" bias : f32) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureSampleBias",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3.f); // bias
},
},
{
ValidTextureOverload::kSampleBias2dOffsetF32,
"textureSampleBias(t : texture_2d<f32>,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" bias : f32,\n"
" offset : vec2<i32>) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureSampleBias",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3.f, // bias
b->vec2<i32>(4, 5)); // offset
},
},
{
ValidTextureOverload::kSampleBias2dArrayF32,
"textureSampleBias(t : texture_2d_array<f32>,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" array_index : i32,\n"
" bias : f32) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureSampleBias",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
4, // array_index
3.f); // bias
},
},
{
ValidTextureOverload::kSampleBias2dArrayOffsetF32,
"textureSampleBias(t : texture_2d_array<f32>,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" array_index : i32,\n"
" bias : f32,\n"
" offset : vec2<i32>) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureSampleBias",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3, // array_index
4.f, // bias
b->vec2<i32>(5, 6)); // offset
},
},
{
ValidTextureOverload::kSampleBias3dF32,
"textureSampleBias(t : texture_3d<f32>,\n"
" s : sampler,\n"
" coords : vec3<f32>,\n"
" bias : f32) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k3d,
TextureDataType::kF32,
"textureSampleBias",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
4.f); // bias
},
},
{
ValidTextureOverload::kSampleBias3dOffsetF32,
"textureSampleBias(t : texture_3d<f32>,\n"
" s : sampler,\n"
" coords : vec3<f32>,\n"
" bias : f32,\n"
" offset : vec3<i32>) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k3d,
TextureDataType::kF32,
"textureSampleBias",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
4.f, // bias
b->vec3<i32>(5, 6, 7)); // offset
},
},
{
ValidTextureOverload::kSampleBiasCubeF32,
"textureSampleBias(t : texture_cube<f32>,\n"
" s : sampler,\n"
" coords : vec3<f32>,\n"
" bias : f32) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCube,
TextureDataType::kF32,
"textureSampleBias",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
4.f); // bias
},
},
{
ValidTextureOverload::kSampleBiasCubeArrayF32,
"textureSampleBias(t : texture_cube_array<f32>,\n"
" s : sampler,\n"
" coords : vec3<f32>,\n"
" array_index : i32,\n"
" bias : f32) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCubeArray,
TextureDataType::kF32,
"textureSampleBias",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
3, // array_index
4.f); // bias
},
},
{
ValidTextureOverload::kSampleLevel2dF32,
"textureSampleLevel(t : texture_2d<f32>,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" level : f32) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureSampleLevel",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3.f); // level
},
},
{
ValidTextureOverload::kSampleLevel2dOffsetF32,
"textureSampleLevel(t : texture_2d<f32>,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" level : f32,\n"
" offset : vec2<i32>) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureSampleLevel",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3.f, // level
b->vec2<i32>(4, 5)); // offset
},
},
{
ValidTextureOverload::kSampleLevel2dArrayF32,
"textureSampleLevel(t : texture_2d_array<f32>,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" array_index : i32,\n"
" level : f32) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureSampleLevel",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3, // array_index
4.f); // level
},
},
{
ValidTextureOverload::kSampleLevel2dArrayOffsetF32,
"textureSampleLevel(t : texture_2d_array<f32>,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" array_index : i32,\n"
" level : f32,\n"
" offset : vec2<i32>) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureSampleLevel",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3, // array_index
4.f, // level
b->vec2<i32>(5, 6)); // offset
},
},
{
ValidTextureOverload::kSampleLevel3dF32,
"textureSampleLevel(t : texture_3d<f32>,\n"
" s : sampler,\n"
" coords : vec3<f32>,\n"
" level : f32) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k3d,
TextureDataType::kF32,
"textureSampleLevel",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
4.f); // level
},
},
{
ValidTextureOverload::kSampleLevel3dOffsetF32,
"textureSampleLevel(t : texture_3d<f32>,\n"
" s : sampler,\n"
" coords : vec3<f32>,\n"
" level : f32,\n"
" offset : vec3<i32>) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k3d,
TextureDataType::kF32,
"textureSampleLevel",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
4.f, // level
b->vec3<i32>(5, 6, 7)); // offset
},
},
{
ValidTextureOverload::kSampleLevelCubeF32,
"textureSampleLevel(t : texture_cube<f32>,\n"
" s : sampler,\n"
" coords : vec3<f32>,\n"
" level : f32) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCube,
TextureDataType::kF32,
"textureSampleLevel",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
4.f); // level
},
},
{
ValidTextureOverload::kSampleLevelCubeArrayF32,
"textureSampleLevel(t : texture_cube_array<f32>,\n"
" s : sampler,\n"
" coords : vec3<f32>,\n"
" array_index : i32,\n"
" level : f32) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCubeArray,
TextureDataType::kF32,
"textureSampleLevel",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
4, // array_index
5.f); // level
},
},
{
ValidTextureOverload::kSampleLevelDepth2dF32,
"textureSampleLevel(t : texture_depth_2d,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" level : i32) -> f32",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureSampleLevel",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3); // level
},
},
{
ValidTextureOverload::kSampleLevelDepth2dOffsetF32,
"textureSampleLevel(t : texture_depth_2d,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" level : i32,\n"
" offset : vec2<i32>) -> f32",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureSampleLevel",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3, // level
b->vec2<i32>(4, 5)); // offset
},
},
{
ValidTextureOverload::kSampleLevelDepth2dArrayF32,
"textureSampleLevel(t : texture_depth_2d_array,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" array_index : i32,\n"
" level : i32) -> f32",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureSampleLevel",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3, // array_index
4); // level
},
},
{
ValidTextureOverload::kSampleLevelDepth2dArrayOffsetF32,
"textureSampleLevel(t : texture_depth_2d_array,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" array_index : i32,\n"
" level : i32,\n"
" offset : vec2<i32>) -> f32",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureSampleLevel",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3, // array_index
4, // level
b->vec2<i32>(5, 6)); // offset
},
},
{
ValidTextureOverload::kSampleLevelDepthCubeF32,
"textureSampleLevel(t : texture_depth_cube,\n"
" s : sampler,\n"
" coords : vec3<f32>,\n"
" level : i32) -> f32",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCube,
TextureDataType::kF32,
"textureSampleLevel",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
4); // level
},
},
{
ValidTextureOverload::kSampleLevelDepthCubeArrayF32,
"textureSampleLevel(t : texture_depth_cube_array,\n"
" s : sampler,\n"
" coords : vec3<f32>,\n"
" array_index : i32,\n"
" level : i32) -> f32",
TextureKind::kDepth,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCubeArray,
TextureDataType::kF32,
"textureSampleLevel",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
4, // array_index
5); // level
},
},
{
ValidTextureOverload::kSampleGrad2dF32,
"textureSampleGrad(t : texture_2d<f32>,\n"
" s : sampler,\n"
" coords : vec2<f32>\n"
" ddx : vec2<f32>,\n"
" ddy : vec2<f32>) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureSampleGrad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.0f, 2.0f), // coords
b->vec2<f32>(3.0f, 4.0f), // ddx
b->vec2<f32>(5.0f, 6.0f)); // ddy
},
},
{
ValidTextureOverload::kSampleGrad2dOffsetF32,
"textureSampleGrad(t : texture_2d<f32>,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" ddx : vec2<f32>,\n"
" ddy : vec2<f32>,\n"
" offset : vec2<i32>) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureSampleGrad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
b->vec2<f32>(3.f, 4.f), // ddx
b->vec2<f32>(5.f, 6.f), // ddy
b->vec2<i32>(7, 7)); // offset
},
},
{
ValidTextureOverload::kSampleGrad2dArrayF32,
"textureSampleGrad(t : texture_2d_array<f32>,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" array_index : i32,\n"
" ddx : vec2<f32>,\n"
" ddy : vec2<f32>) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureSampleGrad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3, // array_index
b->vec2<f32>(4.f, 5.f), // ddx
b->vec2<f32>(6.f, 7.f)); // ddy
},
},
{
ValidTextureOverload::kSampleGrad2dArrayOffsetF32,
"textureSampleGrad(t : texture_2d_array<f32>,\n"
" s : sampler,\n"
" coords : vec2<f32>,\n"
" array_index : i32,\n"
" ddx : vec2<f32>,\n"
" ddy : vec2<f32>,\n"
" offset : vec2<i32>) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureSampleGrad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3, // array_index
b->vec2<f32>(4.f, 5.f), // ddx
b->vec2<f32>(6.f, 7.f), // ddy
b->vec2<i32>(6, 7)); // offset
},
},
{
ValidTextureOverload::kSampleGrad3dF32,
"textureSampleGrad(t : texture_3d<f32>,\n"
" s : sampler,\n"
" coords : vec3<f32>,\n"
" ddx : vec3<f32>,\n"
" ddy : vec3<f32>) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k3d,
TextureDataType::kF32,
"textureSampleGrad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
b->vec3<f32>(4.f, 5.f, 6.f), // ddx
b->vec3<f32>(7.f, 8.f, 9.f)); // ddy
},
},
{
ValidTextureOverload::kSampleGrad3dOffsetF32,
"textureSampleGrad(t : texture_3d<f32>,\n"
" s : sampler,\n"
" coords : vec3<f32>,\n"
" ddx : vec3<f32>,\n"
" ddy : vec3<f32>,\n"
" offset : vec3<i32>) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::k3d,
TextureDataType::kF32,
"textureSampleGrad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
b->vec3<f32>(4.f, 5.f, 6.f), // ddx
b->vec3<f32>(7.f, 8.f, 9.f), // ddy
b->vec3<i32>(0, 1, 2)); // offset
},
},
{
ValidTextureOverload::kSampleGradCubeF32,
"textureSampleGrad(t : texture_cube<f32>,\n"
" s : sampler,\n"
" coords : vec3<f32>,\n"
" ddx : vec3<f32>,\n"
" ddy : vec3<f32>) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCube,
TextureDataType::kF32,
"textureSampleGrad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
b->vec3<f32>(4.f, 5.f, 6.f), // ddx
b->vec3<f32>(7.f, 8.f, 9.f)); // ddy
},
},
{
ValidTextureOverload::kSampleGradCubeArrayF32,
"textureSampleGrad(t : texture_cube_array<f32>,\n"
" s : sampler,\n"
" coords : vec3<f32>,\n"
" array_index : i32,\n"
" ddx : vec3<f32>,\n"
" ddy : vec3<f32>) -> vec4<f32>",
TextureKind::kRegular,
ast::SamplerKind::kSampler,
ast::TextureDimension::kCubeArray,
TextureDataType::kF32,
"textureSampleGrad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
4, // array_index
b->vec3<f32>(5.f, 6.f, 7.f), // ddx
b->vec3<f32>(8.f, 9.f, 10.f)); // ddy
},
},
{
ValidTextureOverload::kSampleCompareDepth2dF32,
"textureSampleCompare(t : texture_depth_2d,\n"
" s : sampler_comparison,\n"
" coords : vec2<f32>,\n"
" depth_ref : f32) -> f32",
TextureKind::kDepth,
ast::SamplerKind::kComparisonSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureSampleCompare",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3.f); // depth_ref
},
},
{
ValidTextureOverload::kSampleCompareDepth2dOffsetF32,
"textureSampleCompare(t : texture_depth_2d,\n"
" s : sampler_comparison,\n"
" coords : vec2<f32>,\n"
" depth_ref : f32,\n"
" offset : vec2<i32>) -> f32",
TextureKind::kDepth,
ast::SamplerKind::kComparisonSampler,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureSampleCompare",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
3.f, // depth_ref
b->vec2<i32>(4, 5)); // offset
},
},
{
ValidTextureOverload::kSampleCompareDepth2dArrayF32,
"textureSampleCompare(t : texture_depth_2d_array,\n"
" s : sampler_comparison,\n"
" coords : vec2<f32>,\n"
" array_index : i32,\n"
" depth_ref : f32) -> f32",
TextureKind::kDepth,
ast::SamplerKind::kComparisonSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureSampleCompare",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
4, // array_index
3.f); // depth_ref
},
},
{
ValidTextureOverload::kSampleCompareDepth2dArrayOffsetF32,
"textureSampleCompare(t : texture_depth_2d_array,\n"
" s : sampler_comparison,\n"
" coords : vec2<f32>,\n"
" array_index : i32,\n"
" depth_ref : f32,\n"
" offset : vec2<i32>) -> f32",
TextureKind::kDepth,
ast::SamplerKind::kComparisonSampler,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureSampleCompare",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec2<f32>(1.f, 2.f), // coords
4, // array_index
3.f, // depth_ref
b->vec2<i32>(5, 6)); // offset
},
},
{
ValidTextureOverload::kSampleCompareDepthCubeF32,
"textureSampleCompare(t : texture_depth_cube,\n"
" s : sampler_comparison,\n"
" coords : vec3<f32>,\n"
" depth_ref : f32) -> f32",
TextureKind::kDepth,
ast::SamplerKind::kComparisonSampler,
ast::TextureDimension::kCube,
TextureDataType::kF32,
"textureSampleCompare",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
4.f); // depth_ref
},
},
{
ValidTextureOverload::kSampleCompareDepthCubeArrayF32,
"textureSampleCompare(t : texture_depth_cube_array,\n"
" s : sampler_comparison,\n"
" coords : vec3<f32>,\n"
" array_index : i32,\n"
" depth_ref : f32) -> f32",
TextureKind::kDepth,
ast::SamplerKind::kComparisonSampler,
ast::TextureDimension::kCubeArray,
TextureDataType::kF32,
"textureSampleCompare",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
"sampler", // s
b->vec3<f32>(1.f, 2.f, 3.f), // coords
4, // array_index
5.f); // depth_ref
},
},
{
ValidTextureOverload::kLoad1dLevelF32,
"textureLoad(t : texture_1d<f32>,\n"
" coords : i32,\n"
" level : i32) -> vec4<f32>",
TextureKind::kRegular,
ast::TextureDimension::k1d,
TextureDataType::kF32,
"textureLoad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
1, // coords
3); // level
},
},
{
ValidTextureOverload::kLoad1dLevelU32,
"textureLoad(t : texture_1d<u32>,\n"
" coords : i32,\n"
" level : i32) -> vec4<u32>",
TextureKind::kRegular,
ast::TextureDimension::k1d,
TextureDataType::kU32,
"textureLoad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
1, // coords
3); // level
},
},
{
ValidTextureOverload::kLoad1dLevelI32,
"textureLoad(t : texture_1d<i32>,\n"
" coords : i32,\n"
" level : i32) -> vec4<i32>",
TextureKind::kRegular,
ast::TextureDimension::k1d,
TextureDataType::kI32,
"textureLoad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
1, // coords
3); // level
},
},
{
ValidTextureOverload::kLoad2dLevelF32,
"textureLoad(t : texture_2d<f32>,\n"
" coords : vec2<i32>,\n"
" level : i32) -> vec4<f32>",
TextureKind::kRegular,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureLoad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
b->vec2<i32>(1, 2), // coords
3); // level
},
},
{
ValidTextureOverload::kLoad2dLevelU32,
"textureLoad(t : texture_2d<u32>,\n"
" coords : vec2<i32>,\n"
" level : i32) -> vec4<u32>",
TextureKind::kRegular,
ast::TextureDimension::k2d,
TextureDataType::kU32,
"textureLoad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
b->vec2<i32>(1, 2), // coords
3); // level
},
},
{
ValidTextureOverload::kLoad2dLevelI32,
"textureLoad(t : texture_2d<i32>,\n"
" coords : vec2<i32>,\n"
" level : i32) -> vec4<i32>",
TextureKind::kRegular,
ast::TextureDimension::k2d,
TextureDataType::kI32,
"textureLoad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
b->vec2<i32>(1, 2), // coords
3); // level
},
},
{
ValidTextureOverload::kLoad2dArrayLevelF32,
"textureLoad(t : texture_2d_array<f32>,\n"
" coords : vec2<i32>,\n"
" array_index : i32,\n"
" level : i32) -> vec4<f32>",
TextureKind::kRegular,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureLoad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
b->vec2<i32>(1, 2), // coords
3, // array_index
4); // level
},
},
{
ValidTextureOverload::kLoad2dArrayLevelU32,
"textureLoad(t : texture_2d_array<u32>,\n"
" coords : vec2<i32>,\n"
" array_index : i32,\n"
" level : i32) -> vec4<u32>",
TextureKind::kRegular,
ast::TextureDimension::k2dArray,
TextureDataType::kU32,
"textureLoad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
b->vec2<i32>(1, 2), // coords
3, // array_index
4); // level
},
},
{
ValidTextureOverload::kLoad2dArrayLevelI32,
"textureLoad(t : texture_2d_array<i32>,\n"
" coords : vec2<i32>,\n"
" array_index : i32,\n"
" level : i32) -> vec4<i32>",
TextureKind::kRegular,
ast::TextureDimension::k2dArray,
TextureDataType::kI32,
"textureLoad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
b->vec2<i32>(1, 2), // coords
3, // array_index
4); // level
},
},
{
ValidTextureOverload::kLoad3dLevelF32,
"textureLoad(t : texture_3d<f32>,\n"
" coords : vec3<i32>,\n"
" level : i32) -> vec4<f32>",
TextureKind::kRegular,
ast::TextureDimension::k3d,
TextureDataType::kF32,
"textureLoad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
b->vec3<i32>(1, 2, 3), // coords
4); // level
},
},
{
ValidTextureOverload::kLoad3dLevelU32,
"textureLoad(t : texture_3d<u32>,\n"
" coords : vec3<i32>,\n"
" level : i32) -> vec4<u32>",
TextureKind::kRegular,
ast::TextureDimension::k3d,
TextureDataType::kU32,
"textureLoad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
b->vec3<i32>(1, 2, 3), // coords
4); // level
},
},
{
ValidTextureOverload::kLoad3dLevelI32,
"textureLoad(t : texture_3d<i32>,\n"
" coords : vec3<i32>,\n"
" level : i32) -> vec4<i32>",
TextureKind::kRegular,
ast::TextureDimension::k3d,
TextureDataType::kI32,
"textureLoad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
b->vec3<i32>(1, 2, 3), // coords
4); // level
},
},
{
ValidTextureOverload::kLoadMultisampled2dF32,
"textureLoad(t : texture_multisampled_2d<f32>,\n"
" coords : vec2<i32>,\n"
" sample_index : i32) -> vec4<f32>",
TextureKind::kMultisampled,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureLoad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
b->vec2<i32>(1, 2), // coords
3); // sample_index
},
},
{
ValidTextureOverload::kLoadMultisampled2dU32,
"textureLoad(t : texture_multisampled_2d<u32>,\n"
" coords : vec2<i32>,\n"
" sample_index : i32) -> vec4<u32>",
TextureKind::kMultisampled,
ast::TextureDimension::k2d,
TextureDataType::kU32,
"textureLoad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
b->vec2<i32>(1, 2), // coords
3); // sample_index
},
},
{
ValidTextureOverload::kLoadMultisampled2dI32,
"textureLoad(t : texture_multisampled_2d<i32>,\n"
" coords : vec2<i32>,\n"
" sample_index : i32) -> vec4<i32>",
TextureKind::kMultisampled,
ast::TextureDimension::k2d,
TextureDataType::kI32,
"textureLoad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
b->vec2<i32>(1, 2), // coords
3); // sample_index
},
},
{
ValidTextureOverload::kLoadDepth2dLevelF32,
"textureLoad(t : texture_depth_2d,\n"
" coords : vec2<i32>,\n"
" level : i32) -> f32",
TextureKind::kDepth,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureLoad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
b->vec2<i32>(1, 2), // coords
3); // level
},
},
{
ValidTextureOverload::kLoadDepth2dArrayLevelF32,
"textureLoad(t : texture_depth_2d_array,\n"
" coords : vec2<i32>,\n"
" array_index : i32,\n"
" level : i32) -> f32",
TextureKind::kDepth,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureLoad",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
b->vec2<i32>(1, 2), // coords
3, // array_index
4); // level
},
},
{
ValidTextureOverload::kStoreWO1dRgba32float,
"textureStore(t : texture_storage_1d<rgba32float>,\n"
" coords : i32,\n"
" value : vec4<T>)",
ast::Access::kWrite,
ast::TexelFormat::kRgba32Float,
ast::TextureDimension::k1d,
TextureDataType::kF32,
"textureStore",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
1, // coords
b->vec4<f32>(2.f, 3.f, 4.f, 5.f)); // value
},
},
{
ValidTextureOverload::kStoreWO2dRgba32float,
"textureStore(t : texture_storage_2d<rgba32float>,\n"
" coords : vec2<i32>,\n"
" value : vec4<T>)",
ast::Access::kWrite,
ast::TexelFormat::kRgba32Float,
ast::TextureDimension::k2d,
TextureDataType::kF32,
"textureStore",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
b->vec2<i32>(1, 2), // coords
b->vec4<f32>(3.f, 4.f, 5.f, 6.f)); // value
},
},
{
ValidTextureOverload::kStoreWO2dArrayRgba32float,
"textureStore(t : texture_storage_2d_array<rgba32float>,\n"
" coords : vec2<i32>,\n"
" array_index : i32,\n"
" value : vec4<T>)",
ast::Access::kWrite,
ast::TexelFormat::kRgba32Float,
ast::TextureDimension::k2dArray,
TextureDataType::kF32,
"textureStore",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
b->vec2<i32>(1, 2), // coords
3, // array_index
b->vec4<f32>(4.f, 5.f, 6.f, 7.f)); // value
},
},
{
ValidTextureOverload::kStoreWO3dRgba32float,
"textureStore(t : texture_storage_3d<rgba32float>,\n"
" coords : vec3<i32>,\n"
" value : vec4<T>)",
ast::Access::kWrite,
ast::TexelFormat::kRgba32Float,
ast::TextureDimension::k3d,
TextureDataType::kF32,
"textureStore",
[](ProgramBuilder* b) {
return b->ExprList("texture", // t
b->vec3<i32>(1, 2, 3), // coords
b->vec4<f32>(4.f, 5.f, 6.f, 7.f)); // value
},
},
};
}
bool ReturnsVoid(ValidTextureOverload texture_overload) {
switch (texture_overload) {
case ValidTextureOverload::kStoreWO1dRgba32float:
case ValidTextureOverload::kStoreWO2dRgba32float:
case ValidTextureOverload::kStoreWO2dArrayRgba32float:
case ValidTextureOverload::kStoreWO3dRgba32float:
return true;
default:
return false;
}
}
} // namespace test
} // namespace builtin
} // namespace ast
} // namespace tint