blob: 5cec366099edf72805e27b92769834651465bc93 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct VertexOutput {
float4 pos;
int loc0;
};
VertexOutput foo(float x) {
VertexOutput const tint_symbol = {.pos=float4(x, x, x, 1.0f), .loc0=42};
return tint_symbol;
}
VertexOutput vert_main1() {
return foo(0.5f);
}
VertexOutput vert_main2() {
return foo(0.25f);
}