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array.wgsl.expected.glsl
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#version 310 es
precision mediump
float
;
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
unused_entry_point
()
{
return
;
}
int
f
()
{
int
a
[
8
]
=
int
[
8
](
1
,
2
,
3
,
4
,
5
,
6
,
7
,
8
);
return
a
[
1
];
}