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tint
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3e80ae68ee4baa5a53d01bf5eb6795b416dc5bd5
/
.
/
test
/
expressions
/
swizzle
/
write
/
vec3
/
f32.wgsl.expected.wgsl
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struct
S
{
v
:
vec3
<f32>
;
}
var
<private>
P
:
S
;
fn f
()
{
P
.
v
=
vec3
<f32>
(
1.0
,
2.0
,
3.0
);
P
.
v
.
x
=
1.0
;
P
.
v
.
y
=
2.0
;
P
.
v
.
z
=
3.0
;
}