#version 310 es | |
precision mediump float; | |
#ifndef WGSL_SPEC_CONSTANT_0 | |
#define WGSL_SPEC_CONSTANT_0 0.0f | |
#endif | |
const float o = WGSL_SPEC_CONSTANT_0; | |
void tint_symbol() { | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
tint_symbol(); | |
return; | |
} |