Sign in
dawn
/
tint
/
4a15605be725129166edba4d3b00b19fc1a0da75
/
.
/
test
/
shader_io
/
invariant.wgsl
blob: 9abbc940d5d602129586e184dfd9b76c976c735c [
file
] [
log
] [
blame
]
@stage
(
vertex
)
fn main
()
->
@builtin
(
position
)
@invariant
vec4
<f32>
{
return
vec4
<f32>
();
}