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dawn
/
tint
/
50854384233e865caa6816201a52da0a747b16d8
/
.
/
test
/
benchmark
/
simple_fragment.wgsl
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struct
Input
{
[[
location
(
0
)]]
color
:
vec4
<f32>
;
};
struct
Output
{
[[
location
(
0
)]]
color
:
vec4
<f32>
;
};
[[
stage
(
fragment
)]]
fn main
(
in
:
Input
)
->
Output
{
return
Output
(
in
.
color
);
}