| #version 310 es |
| precision mediump float; |
| |
| struct In { |
| float none; |
| float tint_symbol; |
| float perspective_center; |
| float perspective_centroid; |
| float perspective_sample; |
| float linear_center; |
| float linear_centroid; |
| float linear_sample; |
| }; |
| struct tint_symbol_4 { |
| float none; |
| float tint_symbol; |
| float perspective_center; |
| float perspective_centroid; |
| float perspective_sample; |
| float linear_center; |
| float linear_centroid; |
| float linear_sample; |
| }; |
| |
| void tint_symbol_1_inner(In tint_symbol_2) { |
| } |
| |
| void tint_symbol_1(tint_symbol_4 tint_symbol_3) { |
| In tint_symbol_5 = In(tint_symbol_3.none, tint_symbol_3.tint_symbol, tint_symbol_3.perspective_center, tint_symbol_3.perspective_centroid, tint_symbol_3.perspective_sample, tint_symbol_3.linear_center, tint_symbol_3.linear_centroid, tint_symbol_3.linear_sample); |
| tint_symbol_1_inner(tint_symbol_5); |
| return; |
| } |
| layout(location = 0) in float none; |
| layout(location = 1) flat in float tint_symbol; |
| layout(location = 2) in float perspective_center; |
| layout(location = 3) centroid in float perspective_centroid; |
| layout(location = 4) in float perspective_sample; |
| layout(location = 5) in float linear_center; |
| layout(location = 6) centroid in float linear_centroid; |
| layout(location = 7) in float linear_sample; |
| void main() { |
| tint_symbol_4 inputs; |
| inputs.none = none; |
| inputs.tint_symbol = tint_symbol; |
| inputs.perspective_center = perspective_center; |
| inputs.perspective_centroid = perspective_centroid; |
| inputs.perspective_sample = perspective_sample; |
| inputs.linear_center = linear_center; |
| inputs.linear_centroid = linear_centroid; |
| inputs.linear_sample = linear_sample; |
| tint_symbol_1(inputs); |
| } |
| |
| |