| // Copyright 2020 The Tint Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "src/ast/storage_texture.h" |
| |
| #include "src/ast/f32.h" |
| #include "src/ast/i32.h" |
| #include "src/ast/u32.h" |
| #include "src/program_builder.h" |
| |
| TINT_INSTANTIATE_TYPEINFO(tint::ast::StorageTexture); |
| |
| namespace tint { |
| namespace ast { |
| |
| // Note, these names match the names in the WGSL spec. This behaviour is used |
| // in the WGSL writer to emit the texture format names. |
| std::ostream& operator<<(std::ostream& out, TexelFormat format) { |
| switch (format) { |
| case TexelFormat::kNone: |
| out << "none"; |
| break; |
| case TexelFormat::kR32Uint: |
| out << "r32uint"; |
| break; |
| case TexelFormat::kR32Sint: |
| out << "r32sint"; |
| break; |
| case TexelFormat::kR32Float: |
| out << "r32float"; |
| break; |
| case TexelFormat::kRgba8Unorm: |
| out << "rgba8unorm"; |
| break; |
| case TexelFormat::kRgba8Snorm: |
| out << "rgba8snorm"; |
| break; |
| case TexelFormat::kRgba8Uint: |
| out << "rgba8uint"; |
| break; |
| case TexelFormat::kRgba8Sint: |
| out << "rgba8sint"; |
| break; |
| case TexelFormat::kRg32Uint: |
| out << "rg32uint"; |
| break; |
| case TexelFormat::kRg32Sint: |
| out << "rg32sint"; |
| break; |
| case TexelFormat::kRg32Float: |
| out << "rg32float"; |
| break; |
| case TexelFormat::kRgba16Uint: |
| out << "rgba16uint"; |
| break; |
| case TexelFormat::kRgba16Sint: |
| out << "rgba16sint"; |
| break; |
| case TexelFormat::kRgba16Float: |
| out << "rgba16float"; |
| break; |
| case TexelFormat::kRgba32Uint: |
| out << "rgba32uint"; |
| break; |
| case TexelFormat::kRgba32Sint: |
| out << "rgba32sint"; |
| break; |
| case TexelFormat::kRgba32Float: |
| out << "rgba32float"; |
| break; |
| } |
| return out; |
| } |
| |
| StorageTexture::StorageTexture(ProgramID pid, |
| const Source& src, |
| TextureDimension d, |
| TexelFormat fmt, |
| const Type* subtype, |
| Access ac) |
| : Base(pid, src, d), format(fmt), type(subtype), access(ac) {} |
| |
| StorageTexture::StorageTexture(StorageTexture&&) = default; |
| |
| StorageTexture::~StorageTexture() = default; |
| |
| std::string StorageTexture::FriendlyName(const SymbolTable&) const { |
| std::ostringstream out; |
| out << "texture_storage_" << dim << "<" << format << ", " << access << ">"; |
| return out.str(); |
| } |
| |
| const StorageTexture* StorageTexture::Clone(CloneContext* ctx) const { |
| // Clone arguments outside of create() call to have deterministic ordering |
| auto src = ctx->Clone(source); |
| auto* ty = ctx->Clone(type); |
| return ctx->dst->create<StorageTexture>(src, dim, format, ty, access); |
| } |
| |
| Type* StorageTexture::SubtypeFor(TexelFormat format, ProgramBuilder& builder) { |
| switch (format) { |
| case TexelFormat::kR32Uint: |
| case TexelFormat::kRgba8Uint: |
| case TexelFormat::kRg32Uint: |
| case TexelFormat::kRgba16Uint: |
| case TexelFormat::kRgba32Uint: { |
| return builder.create<U32>(); |
| } |
| |
| case TexelFormat::kR32Sint: |
| case TexelFormat::kRgba8Sint: |
| case TexelFormat::kRg32Sint: |
| case TexelFormat::kRgba16Sint: |
| case TexelFormat::kRgba32Sint: { |
| return builder.create<I32>(); |
| } |
| |
| case TexelFormat::kRgba8Unorm: |
| case TexelFormat::kRgba8Snorm: |
| case TexelFormat::kR32Float: |
| case TexelFormat::kRg32Float: |
| case TexelFormat::kRgba16Float: |
| case TexelFormat::kRgba32Float: { |
| return builder.create<F32>(); |
| } |
| |
| case TexelFormat::kNone: |
| break; |
| } |
| |
| return nullptr; |
| } |
| |
| } // namespace ast |
| } // namespace tint |