blob: 6c3b4c46f633c8d1cbc3d44a41bcc422753f823c [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void main_1(thread uint* const tint_symbol_1) {
*(tint_symbol_1) = 10u;
while (true) {
*(tint_symbol_1) = 20u;
if (false) {
*(tint_symbol_1) = 30u;
{
*(tint_symbol_1) = 90u;
}
continue;
} else {
*(tint_symbol_1) = 40u;
}
{
*(tint_symbol_1) = 90u;
}
}
*(tint_symbol_1) = 99u;
return;
}
fragment void tint_symbol() {
thread uint tint_symbol_2 = 0u;
main_1(&(tint_symbol_2));
return;
}