blob: 1bb0cbc6d7552a2d7c6470ae9ec43cddbf014e0f [file] [log] [blame]
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
uint a = 0u;
a = 4u;
switch((a / 2u)) {
case 2u: {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
break;
}
default: {
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
break;
}
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
main_out main_inner() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
return tint_symbol_1;
}
tint_symbol main() {
const main_out inner_result = main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
}