blob: 1fc8aac6c7b2016eaf0750d561afd64ca9b72eee [file] [log] [blame]
cbuffer cbuffer_x_7 : register(b0, space0) {
uint4 x_7[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
float4 v = float4(0.0f, 0.0f, 0.0f, 0.0f);
float4 res = float4(0.0f, 0.0f, 0.0f, 0.0f);
v = float4(8.399999619f, -864.664978027f, 945.41998291f, 1.0f);
const float x_31 = asfloat(x_7[0].x);
res = mul(v, float4x4(float4(x_31, 0.0f, 0.0f, 0.0f), float4(0.0f, x_31, 0.0f, 0.0f), float4(0.0f, 0.0f, x_31, 0.0f), float4(0.0f, 0.0f, 0.0f, x_31)));
if ((distance(v, res) < 0.01f)) {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
main_out main_inner() {
main_1();
const main_out tint_symbol_2 = {x_GLF_color};
return tint_symbol_2;
}
tint_symbol main() {
const main_out inner_result = main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
}