blob: 85ee4ed88c571c5e95bbd0cd4318a48a20827dd6 [file] [log] [blame]
cbuffer cbuffer_x_6 : register(b0, space0) {
uint4 x_6[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
float4 func_() {
const int x_48 = asint(x_6[0].x);
if ((x_48 == 1)) {
return float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
void main_1() {
int i = 0;
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
i = 0;
while (true) {
const int x_33 = i;
const int x_35 = asint(x_6[0].x);
if ((x_33 <= x_35)) {
} else {
break;
}
switch(i) {
case 1: {
const float4 x_43 = func_();
x_GLF_color = x_43;
/* fallthrough */
{
/* fallthrough */
}
{
x_GLF_color.y = 0.0f;
}
break;
}
default: {
/* fallthrough */
{
x_GLF_color.y = 0.0f;
}
break;
}
case 0: {
x_GLF_color.y = 0.0f;
break;
}
}
{
i = (i + 1);
}
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
main_out main_inner() {
main_1();
const main_out tint_symbol_2 = {x_GLF_color};
return tint_symbol_2;
}
tint_symbol main() {
const main_out inner_result = main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
}