blob: 3d217483848f47af7087c69f6cfc0e3fb005774f [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(thread float4* const tint_symbol_3) {
float4 GLF_live15c = 0.0f;
int GLF_live15i = 0;
float4 GLF_live15d = 0.0f;
int GLF_live15i_1 = 0;
GLF_live15c = float4(0.0f, 0.0f, 0.0f, 0.0f);
GLF_live15i = 0;
while (true) {
int const x_8 = GLF_live15i;
if ((x_8 < 4)) {
} else {
break;
}
int const x_9 = GLF_live15i;
if ((x_9 >= 3)) {
break;
}
float const x_49 = GLF_live15c.y;
if ((x_49 >= 1.0f)) {
int const x_10 = GLF_live15i;
GLF_live15c[x_10] = 1.0f;
}
{
int const x_11 = GLF_live15i;
GLF_live15i = as_type<int>((as_type<uint>(x_11) + as_type<uint>(1)));
}
}
GLF_live15d = float4(0.0f, 0.0f, 0.0f, 0.0f);
GLF_live15i_1 = 0;
while (true) {
int const x_13 = GLF_live15i_1;
if ((x_13 < 4)) {
} else {
break;
}
int const x_14 = GLF_live15i_1;
if ((x_14 >= 3)) {
break;
}
float const x_64 = GLF_live15d.y;
if ((x_64 >= 1.0f)) {
int const x_15 = GLF_live15i_1;
GLF_live15d[x_15] = 1.0f;
}
{
int const x_16 = GLF_live15i_1;
GLF_live15i_1 = as_type<int>((as_type<uint>(x_16) + as_type<uint>(1)));
}
}
*(tint_symbol_3) = float4(1.0f, 0.0f, 0.0f, 1.0f);
return;
}
main_out tint_symbol_inner(thread float4* const tint_symbol_4) {
main_1(tint_symbol_4);
main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)};
return tint_symbol_2;
}
fragment tint_symbol_1 tint_symbol() {
thread float4 tint_symbol_5 = 0.0f;
main_out const inner_result = tint_symbol_inner(&(tint_symbol_5));
tint_symbol_1 wrapper_result = {};
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
}