blob: 1d2fad3031680db934e402057fa26e0b604d879a [file] [log] [blame]
static float4 position = float4(0.0f, 0.0f, 0.0f, 0.0f);
static float4 gl_Position = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
const float4 x_22 = position;
const float2 x_23 = float2(x_22.x, x_22.y);
gl_Position = float4(x_23.x, x_23.y, 0.5f, 1.0f);
return;
}
struct main_out {
float4 gl_Position;
};
struct tint_symbol_1 {
float4 position_param : TEXCOORD0;
};
struct tint_symbol_2 {
float4 gl_Position : SV_Position;
};
main_out main_inner(float4 position_param) {
position = position_param;
main_1();
const main_out tint_symbol_3 = {gl_Position};
return tint_symbol_3;
}
tint_symbol_2 main(tint_symbol_1 tint_symbol) {
const main_out inner_result = main_inner(tint_symbol.position_param);
tint_symbol_2 wrapper_result = (tint_symbol_2)0;
wrapper_result.gl_Position = inner_result.gl_Position;
return wrapper_result;
}