blob: 1e0df3fbd3610199bd2d8271db96efba885ec7ba [file] [log] [blame]
static float4 position = float4(0.0f, 0.0f, 0.0f, 0.0f);
static uint pos = 0u;
static float4 gl_Position = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
gl_Position = position;
pos = 0u;
return;
}
struct main_out {
float4 gl_Position;
uint pos_1;
};
struct tint_symbol_1 {
float4 position_param : TEXCOORD0;
};
struct tint_symbol_2 {
uint pos_1 : TEXCOORD0;
float4 gl_Position : SV_Position;
};
main_out main_inner(float4 position_param) {
position = position_param;
main_1();
const main_out tint_symbol_3 = {gl_Position, pos};
return tint_symbol_3;
}
tint_symbol_2 main(tint_symbol_1 tint_symbol) {
const main_out inner_result = main_inner(tint_symbol.position_param);
tint_symbol_2 wrapper_result = (tint_symbol_2)0;
wrapper_result.gl_Position = inner_result.gl_Position;
wrapper_result.pos_1 = inner_result.pos_1;
return wrapper_result;
}