blob: 9959aa6072d608d1d46fcfd65e9b44756c772cc0 [file] [log] [blame]
var<private> x_2 : vec3<f32>;
var<private> x_3 : i32;
var<private> x_4 : i32;
var<private> gl_Position : vec4<f32>;
fn main_1() {
let x_22 : vec3<f32> = x_2;
gl_Position = vec4<f32>(x_22, 1.0);
x_4 = x_3;
return;
}
struct main_out {
[[location(0)]]
x_4_1 : i32;
[[builtin(position)]]
gl_Position : vec4<f32>;
};
[[stage(vertex)]]
fn main([[location(0)]] x_2_param : vec3<f32>, [[location(1)]] x_3_param : i32) -> main_out {
x_2 = x_2_param;
x_3 = x_3_param;
main_1();
return main_out(x_4, gl_Position);
}